Game Developers' Careers Skyrocket to Space
Balazs and Gergo Szatmari’s business went from zero to thousands of prospects through Freelancer.com
I'm seeking a skilled 3D artist to create a detailed figurine of an existing character design. Requirements: - Create a 3D figurine based on provided images - High attention to detail and accuracy - Experience with 3D modeling software (e.g. ZBrush, Blender) - Ability to work from reference images Ideal Skills: - Strong portfolio of similar work - Experience with character modeling - Good communication skills for feedback and revisions Please share your portfolio and estimated timeline.
I'm seeking a skilled 3D modeler to create high-detail STL files for an artistic prototype. The model will be used for silicone mold SLA 3D printing. Requirements: - Create STL files for an artistic model - High detail with intricate features Ideal skills and experience: - Proficiency in 3D modeling software (e.g., Blender, ZBrush, etc.) - Experience in creating STL files for 3D printing - Strong attention to detail and artistic ability - Familiarity with SLA 3D printing processes Please provide samples of previous high-detail work.
...modern-styled navy ring modelled in 3D, destined for silver casting and accented with gemstones. The design should balance clean contemporary lines with subtle naval cues—think streamlined silhouettes rather than ornate anchors—so the finished piece feels fresh yet unmistakably connected to the sea-service tradition. Please work directly in a jewellery-oriented CAD package such as Rhino, MatrixGold, ZBrush, or an equivalent that outputs watertight STL files. I intend to send the model straight to a printer and then to a silversmith, so every edge, prong, and seat for the stones has to be production-ready at true scale. Key points to keep in mind • Metal: solid sterling silver • Accent: one or more gemstones integrated into the top face or shoulders&mdash...
I'm looking for a detailed 3D model of a Phyrexian creature for a D&D miniature, ready for 3D printing. Requirements: - Phyrexian character (e.g., from Magic: The Gathering) - Combat stance pose - Features: - Spikes and armor plating - Mechanical limbs - Organic and twisted form Ideal skills and experience: - Proficiency in 3D modeling software (e.g., Blender, ZBrush) - Experience in creating intricate designs for 3D printing - Understanding of D&D and fantasy creature design - Attention to detail and ability to meet specific design requirements Please provide samples of previous work.
I'm seeking a talented 3D artist to create stylized fantasy creatures for a found footage horror style video. I only need a brief appearance of the model. I see the creature then run. The hallway in the scene is dark as we...after hire. Key Requirements: - Create detailed and imaginative fantasy creatures. - Work in a stylized, yet believable, art style. - Experience in 3D modeling and texture painting. - Familiarity with integrating 3D models into video footage. - No ai Ideal Skills and Experience: - Strong portfolio in 3D character modeling, especially in fantasy genres. - Proficiency in software like Blender, ZBrush, or similar. - Attention to detail and creativity in creature design. - Experience with compositing and video editing is a plus. Looking forward to your crea...
I’m preparing a new toy bat for m...wingspan, and overall thickness worked out and will share a dimensioned sketch as soon as we start. What I need from you is a watertight model that respects those measurements, observes sensible wall thickness for injection moulding, and includes any minimal draft angles required for easy part release. Preferred output: STL as the master file, plus STEP or IGES for the engineering team. If you use ZBrush, Blender, Fusion 360, or a similar package, that’s perfect as long as the export is clean and free of non-manifold edges. Before sign-off I’ll do a quick test import into our mould design software, so a short revision window is helpful in case a tolerance tweak is needed. Let’s create a neat, production-ready bat that ca...
I need a hyper-realistic digital avatar that captures every nuance of a real person’s face and upper body so it can be dropped straight into HeyGen for advert production. The end result mu...movement before we finalise • All source files (Blender, Maya, or equivalent) plus final optimised export Acceptance criteria • Avatar passes a side-by-side still comparison at 1080p without uncanny artefacts • Lips, eyes and micro-expressions track correctly to supplied audio in a 15-second test clip • File imports into HeyGen without manual fixes If you commonly work in Blender, Maya, ZBrush, Unreal MetaHuman or similar pipelines, this should be a straightforward build. Let me know how you prefer to approach photogrammetry or hand-sculpting and your typical tu...
I have two OBJ scans of the same hand-carved ceremonial mask—one captures the exterior, the other the interior. Your job is to fuse them into ...clearly visible on the finished surface. Key focus areas – Outer surface details – Inner padding residue – Reference markers removal Deliverables 1. One merged, cleaned, watertight OBJ (or STL if preferred) ready for 3-D printing. 2. A brief change log or screen grabs showing the main repairs, just so I can see what was altered. Tools I’m comfortable with outputs from Blender, ZBrush, or Meshmixer workflows, so use whichever lets you deliver the sharpest result. You’ll find the full brief, high-res photos and dimensions in the attached Word document. Let me know if you need any addit...
I have several reference photos of a character tha...printer, I need crisp surface definition, accurate proportions, and no non-manifold geometry. Scope of work: • Recreate the character from the provided images with high detail, including fine features and textures. • Ensure the mesh is optimized for 3D printing—correct wall thickness, closed surfaces, and proper orientation. • Deliver the finished .STL plus the native file (e.g., Blender, ZBrush, or similar) so I can make minor edits later. Optional but appreciated: add keyed parts or minimal supports if they improve printability. I’ll share the photos and any turnaround expectations once we start. If you have questions about specific features or printer limitations, let me know so we can nail t...
...think subtle fur direction, believable eye and nose openings, and material variation between fur, skin, and any interior lining. The vulture needs accurate anatomy, feather layering that reads well up close, and texturing that sells age and weathering. I will share style notes and any reference imagery I have as soon as the project starts and can offer quick feedback throughout. You’re free to use ZBrush, Blender, Maya, Substance 3D Painter, or similar—whatever gives us the best result. Deliverables: • Final meshes in FBX or OBJ with named, organized parts • 4K PBR texture sets in PNG or TIFF • A quick turnaround viewport render or Marmoset scene to confirm look Acceptance will be based on model cleanliness (no non-manifold geometry, no stray v...
...mouths • High-resolution renders for approval before final export Acceptance criteria Meshes inspected in Netfabb show no red shells, export at 0.05 mm tolerance holds facial skin texture, and a single-slice test print of the neutral head at original scale passes visual review. When you reply, focus on your experience achieving film-accurate likenesses and your preferred sculpting pipeline (ZBrush, Blender, Nomad, etc.)....
...photo reference of a human character that I want transformed into a highly detailed, realistic 3D sculpture. My goal is to receive a clean, watertight STL file that I can send straight to my resin printer without additional fixes. The reference images will show front, side, and three-quarter views; use them to capture accurate anatomy, facial likeness, and natural fabric folds. Please sculpt in ZBrush or a comparable package you’re comfortable with, then decimate or split the mesh so that fine surface detail is preserved while keeping the file size practical for printing. Joints or keys are not needed—I will print the piece as one solid figure at roughly 1/6 scale, so be mindful of wall thickness and undercuts. Deliverables: • Final, manifold STL ready for prin...
...or soften edges, carve in subtle surface detail, or even integrate tasteful accessories—whatever you believe will give the model a distinct character while still respecting its original proportions. Because the file is headed straight to a 3-D printer, every edit must preserve printability: I work with standard .stl files, so please use whichever sculpting or repair suite you prefer—Blender, ZBrush, Meshmixer, Netfabb, or a similar tool—as long as the exported file opens cleanly in my slicer (PrusaSlicer/Cura). Scale should remain unchanged unless a change is required for structural reasons. Deliverables: • Updated .stl reflecting the new artistic enhancements • A quick note outlining the key modifications and any print-specific recommendations ...
...requirements • High-poly sculpt with clean topology suitable for close-up renders • 4K (or higher) PBR texture set—albedo, roughness, normal, AO, specular/metallic as needed • Life-accurate scale (around 1.8 m shoulder height) • No rig or animation needed Deliverables 1. Final textured model in a standard format (.fbx or .obj) plus native file from your preferred software (Blender, Maya, ZBrush, etc.). 2. A turntable render or screenshot set that confirms proportions and texture quality. 3. Simple read-me noting scale, texture maps and software version. Acceptance criteria • Proportions match supplied reference photos within an error of ±2 cm at life-size. • Textures are seamless, free from stretching and ready for re...
I have a new tabletop game in development and I need a skilled sculptor to bring its tokens to life in plastic. The final pieces should sit comfortably on a standard game board, so I’m aiming for medium-level detail—enough to make each token instantly recognizable and visuall...digital sculpt file (STL) for each unique token design • All files watertight, manifold, and scaled consistently • A brief note on recommended wall thicknesses and undercut solutions for plastic molding I’ll review each sculpt upon delivery, flag any tweaks, and sign off once everything nests cleanly in my test slicer and meets the visual style guide. If you have a streamlined workflow in ZBrush, Blender, or similar software and can keep communication quick and clear, let&rs...
I'm seeking a talented 3D artist to create a character inspired by the Arcane series. This character will be used as a game asset for a third-person game. Key Requirements: - 3D mo...talented 3D artist to create a character inspired by the Arcane series. This character will be used as a game asset for a third-person game. Key Requirements: - 3D modeling skills - Expertise in creating Arcane-style characters (realistic, yet stylized) - Knowledge of game asset optimization - Ability to deliver high-quality textures and details Ideal Skills: - Proficiency in software like Blender, ZBrush, or Maya - Experience in rigging and animating for game assets - Strong portfolio showcasing similar work is a must Please provide samples of previous work, especially if it aligns with the Ar...
I'm looking for a highly detailed 3D model of a racing car for brass casting. The model will be used as a decorative accessory. Requirements: - Both exterior and interior modeling - High level of detail is essential Ideal Skills and Experience: - Expertise in 3D modeling, especially for intricate designs - Experience with automotive models - Proficiency in software like Blender, ZBrush, or similar - Understanding of brass casting requirements Please provide samples of previous work.
...MetaHuman-compatible rigging so I can animate facial expressions. Deliverables • High-poly and game-ready low-poly meshes (FBX) • 4K albedo, normal, roughness, sub-surface, and micro-detail maps • Unreal Engine project or asset pack with materials set up and tested in Lumen • Simple animation test (blink / mouth open) to confirm facial rig integrity • Short note on your workflow (e.g., ZBrush, Substance Painter, Metahuman plugin) and any licence dependencies Acceptance criteria The model should: 1. Achieve recognisable likeness when compared with supplied photos. 2. Sustain 90 FPS on a Quest-class device when used alone in an empty VR scene. 3. Import into a fresh UE 5 project without additional tweaking. If you have previous portrait...
I'm seeking a skilled ZBrush artist to prepare and refine 3D models for printing. IMage shows a 3d render in a room but this model has been made ready for 3d print. The issue is that it needs to be solid Requirements: - Fill in hollow models - Deliver in STL format Ideal skills and experience: - Proficiency in ZBrush - 3D printing knowledge - Attention to detail
...digital 3D preview renders from multiple angles for milestone review prior to final file handover. Apply minor depth/draft adjustments based on test-carve feedback if necessary. Requirements to Apply: Provide direct links or attachments showing actual CNC wood-carving work or reliefs you have designed (do not send generic low-poly 3D assets). Specify your software stack (e.g., Aspire, ArtCAM, ZBrush, Rhino). State your turnaround time....
I have a finished 1/6-scale Gambit headsculpt in STL format that is almost perfect—except for the hair. The current style doesn’t match the look Gambit sports in the upcoming Deadpool & Wolverine movie, so I need the existing hair completely removed and replaced with the...detail where the new hairstyle requires it. The final deliverable should be a watertight, printable STL ready for resin printing at 1/6 scale. Acceptance criteria • Hair matches movie references in silhouette and strand flow • No changes to facial features or connection points • File passes basic mesh checks (non-manifold, flipped normals, etc.) in Meshmixer/Netfabb Preferred tools are ZBrush or Blender, but use whatever you are comfortable with as long as the result meets th...
High-Detail 3D Sculpt of Sri Krishna for 3D Printing (Multi-part) I am looking for an experienced 3D character artist/sculptor (preferably skilled in ZBrush or Blender) to create a highly detailed, print-ready 3D model based on the provided reference image. Reference File: "Eternal Lord Krishna " Project Requirements: High Detail: The sculpture must closely match the aesthetics, anatomy, intricate jewelry, clothing folds, and overall majestic essence of the provided reference image. 3D Print Ready: The final files must be delivered in a high-resolution, watertight .STL or .OBJ format, free of non-manifold edges, and completely optimized for 3D printing (resin or FDM). Multi-Part Assembly: The model must be split into at least two separate, printable pieces: The main...
...Because these models will be integrated by our in-house team, I only need straightforward, functional rigs (root, spine, head, arms, legs, and simple facial/jaw controls) with no animations attached. Good topology, logical naming, and neatly packed UVs are essential so we can handle any optimisation or LOD work ourselves later. Please work in whichever toolchain you prefer—Blender, Maya, 3ds Max, ZBrush, Substance, etc.—as long as the exported FBX opens flawlessly in Unreal Engine and Unity. Include all textures (base colour, normal, roughness, metallic, AO) in a clearly organised folder structure alongside the models. Before we wrap the project, I’ll compare every angle of the finished sculpt to the original artwork to confirm visual parity and ensure the bas...
I need a clean, watertight 3D model of a commemorative coin that I can print in plastic on my desktop FDM machine. Because the finished piece will ...note on edge treatment; your job is to translate them into a single solid body ready for slicing. Support-aware design is important—I’d like to import the file straight into Cura without extra touch-up. I haven’t locked the final diameter yet, so feel free to recommend whether 25 mm, 50 mm, or 75 mm will work best for balance and print time. Deliverables • STL (and native file, e.g., Blender or ZBrush) with correct normals and no non-manifold edges • Quick render so I can approve the design before printing Once the STL passes an online checker and a short test slice, I’ll sign off. Excited to get ...
...use for sand-casting patterns, have rounded edges that blend smoothly into the background (sharp corners do not work well with castings), and communicate detail with strategic height differences. The final deliverable is a STEP file ready for print. I will test-fit it in-house, so please keep the model parametric where practical; minor tweaks on my side are likely. If you prefer sculpting in ZBrush, Blender, or similar, that’s fine—just be sure the exported STEP stays true to the original sketches and remains manifold. I have included the following files: • - my model so far with the lettering. The "USA", "GREENVILLE", and "PA" may be moved to fit within the design- I have just modeled them for reference. The "150" a...
I need a clean, production-ready 3D model of a pair of modern earrings that will be fabricated in gold. The silhouette should feel contemporary and refined; once complete, I will pass the file straight to my manufacturer, so accuracy and watertight geometry are essential. Please use whatever software you are most comfortable with—Rhino, MatrixGold, ZBrush, Blender, or similar—as long as you can deliver the native file plus a universal format (.STL or .OBJ) and a couple of high-resolution renders for quick visual review. When you respond, focus on your experience with jewelry modeling in precious metals. A short note pointing to comparable pieces you have executed and any relevant CAD/CAM knowledge is enough; no need for an elaborate proposal. I will make a fast decisio...
...bidding to avoid been rejected automatically and BID EXACTLY 15€ EUROS (no more no less). 2. We will award the project based on the quality of your portfolio and personal experience. 3. DO NOT USE AI ! ===================================== INTRODUCTION: We need a professional 3D modeler, or an amateur with a great related portfolio, who would like to create ONE non colored 3D done in BLENDER or ZBRUSH. It must be sculpted from scratch using SIMPLE AND CLEAN SOLIDS. We will provide a basic 3D description, proportions/size or could be based on a sketch, illustration sample or pictures from real people/items. Graphics should talk by themselves! No signatures/brand-marks. See attachment samples. Do not use AI. =========================== DETAILS: 1. Upon award, I will creat...
I need precise, manufacturing-ready 3D models for a line of modern earrings. Clean geometry, accurate dimensions, and an eye for contemporary aesthetics are essential because these files will go straight to printing and casting. If you have a proven track record creating jewelry models in tools such as Rhino, MatrixGold, ZBrush, or similar CAD software, I’d like to see that experience come through in our collaboration. Final files should be delivered in both editable (e.g., 3DM or ZTL) and production-ready STL formats, with stones, prongs, and tolerances set for lost-wax casting. Once we agree on the first pair and its specifications, I plan to commission additional designs in the same modern style, so reliability and consistent quality will open the door to steady follow-on...
I need a faithful, high-detail 3D representation of the Hindu goddess Selandiamman for resin printing. I will share multi-angle... clean surface normals • Delivered in both .obj and .fbx formats, ready to import straight into a slicer without further repair • Scaled to 200 mm height (I can rescale later if you note true dimensions) • Organised with sensible naming so I can pose or split for larger prints if needed I am looking for intricate temple-style detailing, not a simplified statue. If you normally sculpt in ZBrush, Blender, Maya or similar, that’s perfect—use whichever tool gives us crisp carvings and smooth anatomy. Once you share the first low-poly block-out I’ll review proportions; after that please show a high-poly turnaround for f...
Digital Sculptor needed for 6 modular Robot models Here at Reactivation Studios we are producing a new board game, and we are in need of a sculptor skilled in Blender, Zbrush, or other sculpting software to help make our plans a reality. These models will include: -Modular bodies, each model made up of 11-12 parts -Interlocking elements connecting pieces -Ball joint hips -Between 3-4 Inches Tall -Mostly blocky shapes with medium to little detail You will be provided: -Detailed instructions and measurements for the articulation and interlocking elements -Hand drawn blueprints of each model showcasing each side of each piece of the model -Art showcasing the intended final result for each model Upon accepting your bid, we will ask that you sign an NDA before work can begin
...and need a skilled artist who can sculpt, model and texture stylized characters in Blender and ZBrush. The film’s look sits between cartoon and realism—clean silhouettes, expressive proportions and enough surface detail to hold up in close-ups without pushing into ultra-realistic micro-pores. Here’s what I’m after: a full production-ready character asset (or small set, depending on time) with moderate yet tasteful detail—think hand-painted skin variations, readable fabric weave, distinct accessories—delivered as a tidy .blend file. UVs must be laid out efficiently, topology animation-friendly, and textures packed or supplied separately in 4K PNG/TIF. If you prefer to sculpt high-poly in ZBrush first, that’s perfect; just include...
I need several highly detailed 3D character models of humans. The models will be used for 3D printing and should be compatible with .stl format. Requirements: - Highly detailed human character model - Separate files for the body, each arm, and the head. - .stl file format for 3D printing - Experience in character modeling Ideal Skills: - Proficiency in 3D modeling software (e.g., Blender, ZBrush) - Strong understanding of human anatomy - Experience with .stl file creation and optimization Please provide samples of previous work.
I'm seeking experienced 3D modelers to create realistic spirits and ghost models for a game project. Requirements: - Realistic art style - Experience in 3D modeling and texturing - Ability to work from general ideas Ideal Skills: - Proficiency in software like Blender, Maya, or ZBrush - Strong understanding of anatomy and organic shapes - Attention to detail and creativity in ghostly designs Budget is flexible, and there is no immediate deadline.
I want to take a fresh earring line from concept to 3D-print-ready files, and I need a jewelry-specific CAD expert to make that happen. There are no existing sketches or CAD files, so I will rely on your creative input as well as your mastery of tools such as Rhino, MatrixGold, ZBrush or an equivalent professional package to build the design from the ground up. Precision is critical—micro-pavé stone seats, clean parting lines for casting, and flawless surface finish must all hold up at high magnification. Every model you deliver should be watertight, properly scaled, and positioned for direct export to STL without further clean-up. Deliverables • Concept-to-final 3D model of each earring design • Production-ready files (STL and the native CAD format) &...
...each piece to life. The aesthetic I’m after is unmistakably modern—clean profiles, confident geometry, and sleek surfaces that will stand out in 18K yellow gold. Here’s what I’m expecting: • A printable 3D model (STL or OBJ) ready for casting • High-resolution, photorealistic renders that show the ring from multiple angles • Source file in the native CAD package you use (Rhino, MatrixGold, ZBrush, etc.) so I can make future adjustments if needed Your previous experience designing rings is essential; I want to see how you handle proportions, stone settings, and finishing details. Please text or WhatsApp your portfolio to +33669540594 and include a brief note about the CAD software you prefer and your typical turnaround time. Once ...
...model must be instantly recognizable, with refined skin textures, accurate facial proportions, and attention to hair, glasses, or other signature features. • Print readiness: Deliver clean, watertight STL files scaled to 1:10 (or an easily adjustable native scale). Overhangs should be considered; thin elements must be thickened for durability. • Source files: Provide the original sculpt in ZBrush, Blender, or another industry-standard package so I can make small edits later if needed....
...turn this material into a watertight, print-ready 3D model suitable for producing a life-size indoor statue. Because the piece will be viewed up close, every fold of clothing, facial feature and subtle contour has to be captured with high fidelity and a clean topology that will withstand the stresses of full-scale 3D printing. You are free to use any proven workflow—RealityCapture, Metashape, ZBrush, Blender, Maya, or a combination—but the final files must import smoothly into standard slicing software (PrusaSlicer, Cura, etc.) without repair. Feel free to hollow, key or section the model if that simplifies printing and assembly; just keep wall thicknesses and interlocks practical for a consumer FDM or resin setup. Deliverables: • A single, watertight STL (or O...
... or full-on fantasy creatures, I’m interested—as long as they feel consistent inside one universe. Because they’ll live in-engine, the models must be optimised for real-time play. Keep the poly count efficient, bake in clean normal maps, and deliver PBR textures that drop straight into Unity or Unreal without tweaks. I’m happy with whatever sculpting, retopo, and texturing tools you prefer (ZBrush, Blender, Maya, Substance Painter, etc.) as long as the exports are tidy. Rigging and basic facial or body controls would be a welcome bonus; if modelling is your singular focus just flag that up front and I can organise separate rigging. Deliverables • Finished, game-ready character model (.fbx or .blend) • PBR texture set (albedo, normal,...
...bidding to avoid been rejected automatically and BID EXACTLY 15€ EUROS (no more no less). 2. We will award the project based on the quality of your portfolio and personal experience. 3. DO NOT USE AI ! ===================================== INTRODUCTION: We need a professional 3D modeler, or an amateur with a great related portfolio, who would like to create ONE non colored 3D done in BLENDER or ZBRUSH. It must be sculpted from scratch using SIMPLE AND CLEAN SOLIDS. We will provide a basic 3D description, proportions/size or could be based on a sketch, illustration sample or pictures from real people/items. Graphics should talk by themselves! No signatures/brand-marks. See attachment samples. Do not use AI. =========================== DETAILS: 1. Upon award, I will creat...
I’m preparing a series of product shots in Blender and need clean, well-baked normal maps to bring out the surface detail. Diffuse or specular passes aren’t re...showing the kind of micro-detail I want. From there, please: • Bake or sculpt the normal information as needed • Export each map as a lossless 8-bit or 16-bit PNG, sized to the model’s UV layout • Check edge padding so no seams appear during close-up renders I render in Cycles, so consistency under HDRI and studio lights is essential. If you have a preferred workflow—Substance 3D Painter, ZBrush, or straight Blender baking—feel free to use it as long as the final PNG normal maps drop in without additional tweaking. Let me know your estimated turnaround and any questions ab...
I need six separate head sculpts—Donald Trump, Taylor Swift, Elvis Presley, Marilyn Monroe, Sponge Bob and Spider-Man—each rendered in a realistic style, measuring exactly 3 inches wide by 4 inches high. Colour ...and, for Spider-Man, the mask webbing so they read well without additional paint. Deliverables • Printable 3-D files for all five heads (STL or OBJ) • A quick test render or screen grab for approval before print • If you’re handling production, one finished textured print of each head, securely packaged for shipping Let me know your estimated turnaround, the software you plan to use (ZBrush, Blender, etc.), and any examples of similar likeness work. I’m ready to move as soon as I see a portfolio piece that proves you can c...
...production-ready 3D models. My priority is the modeling itself—clean topology, well-laid UVs, and source files that remain easy to revise as projects evolve. You’ll be delivering the finished model files (preferably in a common, non-proprietary format alongside your native scene) plus any textures or reference notes you generate along the way. If you already work in tools such as Blender, Maya, 3ds Max, or ZBrush, that will fit smoothly into my current workflow, but I’m flexible as long as the end result imports error-free. Because this is a long-term collaboration, clear communication, predictable turnaround times, and a willingness to iterate are more important to me than flashy presentation renders. Once we’re comfortable with each other’s pro...
I have a reference image of a single object and I need it turned into a clean, watertight 3D mesh. Medium-level detail is perfect—enough geometry to capture the shape and key surface features without an excessive polygon count. You can work in whichever software you prefer (Blender, ZBrush, Fusion 360, etc.) as long as the final deliverable is: • One STL file, correctly scaled and oriented • Manifold and error-free, ready for further use or direct print testing I will provide the image and any extra angle sketches I have as soon as we start. Let me know early if you need additional reference views and I’ll get them to you. Please include a brief note on your expected turnaround and any examples of similar object models you’ve produced so I ca...
...scale (I will provide dimensions once we start) and an even wall thickness suitable for FDM or SLA plastic printers. • A print-ready file delivered in STL (OBJ as a secondary format would be helpful) with no non-manifold edges or intersecting geometry. I will share the photos plus any turnaround views I can capture. If photogrammetry speeds your workflow, that is fine; sculpting from scratch in ZBrush, Blender, or similar tools is equally acceptable as long as the result meets the detail level and print requirements above. Please include a brief note on your approach and examples of similar high-detail character or statue models you have prepared for 3D printing. I am ready to move quickly once the right skill set is confirmed....
I have an ongoing pipeline of character work and I’m... milestone schedule, and feedback rounds—usually one pass for blocking, a second for detailing, and a final polish. Please be comfortable taking notes from turntable videos or paint-overs and revising quickly. If you have a portfolio that shows characters from sculpt through final render—or better yet, characters already performing in-engine—send me links. Let me know the software you prefer (ZBrush, Blender, Maya, Substance Painter, etc.) and any specialties like hair cards, facial blendshapes, or cloth simulation. I’m ready to start as soon as I find the right partner, and I’d like this relationship to grow across multiple characters and possibly entire creature line-ups. Looking forward t...
...detailed 3D character that is ready for 3D printing. Because the model’s final destination is a printer, I need a clean, watertight mesh with no non-manifold edges, scaled correctly and optimized for standard FDM/SLA workflows while preserving every wrinkle, fold, and surface nuance visible in the reference. I am after true character design quality, not a game-ready low-poly. Think sculpting in ZBrush or Blender’s Sculpt Mode—whatever tool you prefer—as long as the final result reflects the reference image faithfully. Deliverables • Final print-ready STL (or OBJ) that passes slicing software checks • Native file (e.g., ZTL, BLEND) with subdivision history intact • Brief notes on print orientation and any recommended supports I will ...
I am looking for a skilled digital sculptor to create a highly detailed dragon-type design that I can send straight to my 3D printer. You may work in ZBrush, Blender, or any comparable sculpting package—use whichever tool lets you achieve crisp scales, claws, and wings without compromising printability. The final model has to be watertight, manifold, and free of non-manifold edges so it slices cleanly in Cura and PrusaSlicer. I will be printing on both FDM and resin machines, so keep wall thicknesses sensible, undercuts supported, and overhangs within realistic limits or broken into keyed parts. Exact overall size is still open; once I see your first pass we’ll lock dimensions, but assume something in the small-to-medium desktop display range for now. Style-wise I lean...
...expectations • Sculpt the entire figure in high detail suitable for 4K resin printers (e.g., Elegoo Mars, Anycubic Mono X). • Ensure the model is manifold, free of non-manifold edges, inverted normals, or floating vertices. • Add smart keys, drains, or split parts only if they genuinely improve print success; otherwise keep it single-piece. • Deliver the finished STL plus the original source file (ZBrush, Blender, or equivalent) so I can make minor scale tweaks later. Acceptance I’ll test-slice the STL in Lychee/Slicer to confirm no repair flags appear, then run a small 20 mm test section on my printer for surface fidelity. If everything passes, we’re done; if not, one revision round is included. If you’re comfortable with digital s...
I need a highly detailed, textured 3D rendering of a patient's full mouth for patient education purposes. Requirements: - Render the complete mouth: teeth, gums, and surrounding tissues - Use realistic textures for high detail - Focus on clarity and accuracy for educational use Ideal Skills: - Expertise in 3D modeling and rendering software (e.g., Blender, ZBrush) - Experience in medical or dental visualization - Strong attention to detail and accuracy Please provide samples of similar work.
I have a project that requires an ornate decorative corbel that I have a photograph and 2-D CAD drawing of. I ...model that matches the reference photos and CAD exactly. • Logical part splits sized to common desktop resin build volumes. • Print-ready files (STL or OBJ) with correct wall thicknesses, drain holes where needed, and orientation suggestions. I usually sanity-check the files in Anycubic PhotonWorkshop before printing, so trouble-free support generation is important. If you lean on tools like ZBrush, Blender, Fusion 360, or Rhino, just let me know—whatever gets the detail right is fine by me. When you reply, a quick line on your approach to capturing intricate textures in resin and a sample of a similarly ornate model you’ve handled will help ...
Balazs and Gergo Szatmari’s business went from zero to thousands of prospects through Freelancer.com
How to become a 3D artist on freelancer and get hired by companies
A Q&A with freelancer Adler Romero and employer Richard Delorme