2D/3D Flight game - XNA 4.0 (C#)
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The task is to make some additions/modifications to an XNA 4.0 flight game.
These include updates to the:
2d flight model
-Correct flight animations (when flying up/down, etc)
-Animations for aerial stunts on button presses:
-The addition of this feature (currently only single player)
-Up to 4 players on the same screen,
CAMERA NOTE - camera zooms out if all planes/helis far apart, more zoomed in when
all planes/helis are close together.
-A weapon system, like a blaster, eg lots of little shots if tapped, or one big shot if held down for 3 seconds and released
3d paritcle effect for blaster.
-A health system for each plane/heli
-A "level" system created with different terrains, already code in place for procedural generation.
Please contact me ASAP as I'm on a short time schedule.
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