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Pixel art game characters and game tiles

This project was awarded to RodrigoValdepena for $175 AUD.

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Project Budget
$30-$250 AUD
Total Bids
7
Project Description

I'm creating a top-down stealth game for mobile and desktop. The game art should be pixel based yet still have a 'modern day' feel.

I require two characters to begin development with: the hero and a generic 'guard'. As these are top-down they only require a basic animation for walking and should include walking in all directions (up, down, left, right). These should be in PNG format and be 32 x 32 pixels.

I also require a number of background tiles for the levels. To start with I would like tiles for: an outdoor location (eg/ outdoor courtyard and/or street), inside location (mansion interior or just building interior), basic 'house' interior. These should also be in PNG format and be 32 x 32 pixels (these could be 20 x 20 too). Please include the phrase 'hamburger training' in your bid so I know that you've read this.

Please note that these will likely NOT be the final assets for the game and are being used for the development process. Depending on the work provided there will likely be much more work to come out of this.

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