Mobile game graphics
This project was successfully completed by stoth for $576.47 USD in 14 days.Get free quotes for a project like this
Project Budget$500-$5000 USD
Completed In14 days
Graphics defined in detailed specs.
The images i require are cartoon like 2d art as shown in [url removed, login to view] (for animated characters), [url removed, login to view] for the spash screen and [url removed, login to view] contains the inspiration you should use for the 10 characters that you will draw (either small that i will use for animation or big with extra background for static painting). Our interation must be constant at all phases like during outlining, coloring, finalization. I will give also a 10% of the sales after the distributor cut (apple, google, nokia, etc) provided that the person getting it will continue to provide me with more material after this project is done. So you will get for this project what we agree upon and if we continue to do business later with new material outside vworker then you also get a 10% of sales after the distributor cut. I want a long standing business relation.
The game opens a splash/main screen that i imagined to be something like image [image1] (preferably better looking with more live colors and less in number). The background should be one (color of sky) so that it fills bigger screens. The dimension should be 480x800 pixels and leave some space on top for three buttons (start, options, exit). This could be the 2048x1536 size if it scales also good for screens 480x800.
10 images (used for game animation, moving images):
The perspective i want is side view a little bit elevated, 'looking' upwards in a vertical direction as demonstrated in the images below in pixel the images measure 40x58, 40x48, 40x43; so the first set should be 40 height (of train, coach, ...) and width 40-60 pixels. The second set of images should be 60 pixels in height and 60-100 width. [image2, image3]
i want here a cluster of (300x300 pixels) : houses like a small village, forest with trees flowers, playground.
10 images (10 outlines, 10 fully drawn with colors) (static images used for finger painting):
This set, which includes the black outline on white background and the full colored version, should be big, around 800x480 pixel or such. For this set i would also need a background color with which to fill the screen in case its larger. So keep in mind that the 800x480 image could be displayed in a 1200x800 pixel screen. Because i want to support lower resolutions i would like those images scaled down to 640x360 pixels too. I guess you can judge better if it will look ok when scaled. Perhaps it would be better to create the original big enough to cover even the new ipad 2048x1536 and then just scale it to the other dimensions. The same could apply for the character images - make them at 120x80 and then scale them. [image2 with multiple backgrounds]
Here i need numbers (colorfull) 0 to 9 and backspace in 80x80, 60x60 and 40x40 dimensions.
Open issues resolved during bidding will be added here. I dont want the same images as the ones attached but similar with a fresh style.
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