Football manager game
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Project Budget$1500-$3000 USD
Hello, I would like to build a platform football manager game, It should run in iOS and Android. The game should be made in a multiplatform engine such cocos2d-x or marmalade and use the Google cloud platform. It has the following requirements:
-A player can have a max of 5 teams.
-Each team is composed by a maximum of 25 players.
-The players can be sold or bought in a internal market with other players.
-There is a system of divisions for the leagues (A new player will begin by the lowest division, promoting the first 3 to the following division).
-The matches are calculated in the server side an specific hour.
-There are two types of money, regular and premium (This one can be got only by paying).
-It should have integrated in-app purchases for some premium items and/or functionality.
-There should be server validation of some actions such purchasing a player, training a player or purchasing a premium item.
-There should be a system of push notifications.
-It should have integrated an ads platform (I will say winch one).
The developer should have a good eye for the details. The graphics should be nice and simple. All the code should be properly documented ad commented.
I will provide a full, precise and clear design documentation with flows, wire-frames and texts for all the functionality, screens and elements of he game-play. I will provide the sounds.
The project will be paid by milestones (Prototype, First playable, Alpha, Beta, RC) having an incremental value each milestone.
You can contact me for more information.
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