tower defence mobile game for iphone
$250-750 USD
Paid on delivery
We need a freelancer for a mobile game which will be listed in Apple Appstore.
Programmer may use native coding for iphone or unity3d(preferable) but we expect finished game including graphic design.
Game will be fancy glossy cute graphics and some combination [url removed, login to view] be work regular with iphone ipod touch ,ipad
we also expect level design, game design so candidates must have knowledge of tower defence game type and [url removed, login to view] think to game objects will be destroyed by touching.
If You are only a programer, graphic artist or game designer you are welcome just say your proffession with your bid.
you may work with this jobs winner or another job could be opened.
plz send your portfolio link.
we can pay with our [url removed, login to view] prepare alfa beta demos then we pay 1st phase then we get [url removed, login to view] another milestone you send demo we pay money and get codes.
if you think to bid about thousands of dollars dont waste your and our time plz.
Game Details:
-Game will be like standart tower defence mantality but including some major differences
-enemies will come from A point to B point. user will see them ""perspective"".
-there may be a path but enemies move randomly ,you cant predict their speed and direction but sure they want to reach to B.
-our main killer weapon is our "finger" yes just like in f r u i t n i n j a game.user kills enemies with a single slash or more.
-when an enemy dies user get point it goes but an energy appers if user touches to it gains cyrstal.so we can gain point and cyrstal if an enemy dies.that energy thing moves and disappears in time.user have to care to collect them.""kill enemy and try to collect the cyrstal"".
-with cyrstal points user can build towers(let say this building )this building will slow and affect the enemy but wont kill.user have to use his finger to finish him.
-no level mentality just harder enemy faster moving.user gain cyrstal builds blocks,towers, slowing objects, confusers,temporary blocks, ditches.
users will make a path with walls for enemies that make their path longer..
-walls need point to be builded.tower and blockes need cyrstal to be builded.
-user collect different cyrstals from different enemies.
-user can make combinations from crystals that affects different type enemies.
-game over if enough enemy reaches to B.
-WE NEED 20 ENEMY TYPES
-WE NEED 10 BLOCKiNG BUiLDING(WATER TOWER, PO?SON MAGNET?C SLOWERS ,ETC)
-WE NEED 4 DIFFERENT CRSYTAL
-WE NEED 3 DIFFERENT WALL types.
Project ID: #1121312
About the project
17 freelancers are bidding on average $2803 for this job
I have read what you have mentioned in your mail but it game apps will be costly sure in thousands. check recent game apps in PMB.
Hi there, my team has many experience in Games development. Let us do this project for you. Please contact us via PMB.
Respected Client, Please have a look at PMB for more details regarding our Proposal. Thanks & Regards.
Dear client, Please check your PMB for more details regarding project,proposal and the previous work. Thanks and Regards
Good day dear Sir or Madam We are Web Studio, a company based in Bolivia in the center of South America, we have been working over 9 years in the national and international market. After going trough your projec More
Your budget isn't really practical enough unfortunately. If you're prepared to settle for different coloured textures etc, we could discuss the cheapest way of developing this. See PM
Hello! I'm experienced Graphic Designer, specialized on video games. See pm pls, for my portfolio.