Maya is a 3D animation and visual effects software from Autodesk. It is a high-end 3D modeling package. Maya professionals work with animating 3D characters. Maya is extensively used in the entertainment industry (TV and films). It is also used for video games and for architectural design purposes. If your design and animation-related business is looking for Maya talent, you can source such talent right here. Just post a job for a Maya expert and choose the right expert for your business!
We need a 3D model of a dress shirt.
It must come with the following variations:
- 8 different necks
- 5 different cuffs
- Pockets: one pocket on the left chest, one pocket on the right chest, two pockets w/ buttons (safari style)
It's important for us to have the parts (neck, torso, buttons, pockets, cuffs, etc. separated, in a way we can texturize them individually.
Looking for someone to rig a character model for use in Maya. Require some one with serious EXPERIENCE who can do a great quality, usable model. It is a relatively realistic human man with basic costume and a helmet. The face will need to be rigged.
Here is the Brief:
BRIEF: create a high quality but affordable rigged model (or just model) of a human proportioned super hero. Use bones for body...
I am looking for a person which is proficient in rigging a character inside Maya. For a research task I need to modify skeletons of given characters. Furthermore I need to stitch a head mesh (which already has blendshapes applied) to an already existing body. With both tasks I run into some difficulties. Hence your task is to help me understand how to get both up and running.
We needto generate a simple 3d rendering of a building connecting to a data center and the datacenter connecting to a Internet cloud all in perspective and with very light gray coloring palette applied. The final HD rendered image will serve to post production. the 3d model will be needed as part of the deliverables.
Make 3D Captain America Statue in file "Rigged". The position is shown in the picture.
The purpose is to create a final file in "STL", with a lots of details and a lot of bas relief.
The Statue should be about 20cm.