3d model refining and texturing
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Project Budget$250 - $750 USD
I have a 3d model of the human organs. Wich is OK, but needs to be improved. Basically small but important changes needs to be done.
1. slight changes to the shape of each organ. Adding small details like notches (like the liver on the backside), some folding to the small intestine to look more organic and adding some more detail to the lung and other smaller organs.
2. After those changes all parts need to be mapped and textured. The textures need to be realistic and of a high resolution. diffuse and bump is needed
Please provide examples for strong texturing skills.
WARNING! You´ll be send photos from real human organs and surgeries as reference material for texturing. Be sure that this is nothing you will have a problem with.
Find two screenshots of the actual 3d model, aswell as two references of the result I expect. You´ll get all the details and dozens of reference images after assignment.
Looking forward to some nice proposals.
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