Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.

Here's some projects that our expert Game Designers made real:

  • Crafted eye-catching art and innovative visual elements for a wide range of games
  • Developed interactive stories with captivating narratives
  • Created unique and exciting game mechanics
  • Developed tools to help users build their own virtual worlds
  • Used coding languages to develop multi-player online games

At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!

From 116,235 reviews, clients rate our Game Designers 4.9 out of 5 stars.
Hire Game Designers

Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.

Here's some projects that our expert Game Designers made real:

  • Crafted eye-catching art and innovative visual elements for a wide range of games
  • Developed interactive stories with captivating narratives
  • Created unique and exciting game mechanics
  • Developed tools to help users build their own virtual worlds
  • Used coding languages to develop multi-player online games

At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!

From 116,235 reviews, clients rate our Game Designers 4.9 out of 5 stars.
Hire Game Designers

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    74 jobs found

    I want to build a browser-based JavaScript game aimed squarely at adults who enjoy quick thinking and a touch of adrenaline. The core experience should combine the forward-moving feel of a “game like Subway Surfers” with puzzle mechanics that make players pause, strategise and then spring back into action. Here’s the vision in practical terms: the player continuously advances down a lane, but instead of only dodging obstacles they must solve on-the-fly logic challenges—colour-matching, symbol sequencing, mini-riddles—before an on-screen timer expires. The difficulty should scale so sessions stay engaging for seasoned gamers. I’m open to your preferred stack: vanilla JS with canvas, Phaser, Babylon, or another web-friendly framework, as long as everyt...

    $56 Average bid
    $56 Avg Bid
    18 bids

    I want to bring a 2D (like 3d) adventure game to life on iOS and Android. The goal is a polished, story-driven mobile experience with intuitive touch controls, light puzzle elements, and engaging exploration. Scope • Core gameplay loop: side-scrolling movement, item collection, simple combat, and environmental puzzles. • Art & animation: vibrant 2D sprites, parallax backgrounds, UI that scales cleanly across common phone resolutions. • Tech stack: Unity or Godot for rapid cross-platform builds; feel free to propose another engine if it delivers smooth performance and easy store deployment. • Monetisation: ad-supported with an optional one-time purchase to remove ads (no loot boxes). • Deliverables: iterative builds (APK/TestFlight), full source code ...

    $52 Average bid
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    13 bids

    I'm developing a 2.5D isometric military strategy game and need pixel art unit sprites. Requirements: - Units: Infantry, Vehicles, Aircraft - Style: Pixel Art - Detail Level: Simple and Minimalistic Ideal Skills and Experience: - Proficiency in pixel art - Experience with isometric game assets - Ability to create military-themed sprites Looking forward to your bids!

    $24 Average bid
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    25 bids

    I'm looking for an experienced game developer to create a first-person shooter game set in an urban city environment. Key Requirements: - Players collect guns and ammo - Engage in free-for-all combat until the round ends - Dynamic urban city setting with engaging visuals Ideal Skills and Experience: - Proficiency in FPS game mechanics - Strong background in urban environment design - Experience in multiplayer game development, specifically free-for-all modes - Ability to create balanced gameplay and engaging combat scenarios Looking for a developer who can bring this intense, action-packed vision to life.

    $25 Average bid
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    16 bids

    I’m building a retro-styled, 16-bit horror experience for PC and need the entire project set up from scratch. Think moody pixel art, atmospheric sound design, and tight, responsive side-scrolling controls. The player must explore multiple interconnected rooms, solve logic-based puzzles that gate progression, fight or avoid enemies, manage a visible health bar, and unravel a concise narrative delivered through in-game events and brief text. Core requirements • Pixel-art graphics that evoke classic 90s consoles, with palette consistency and parallax where appropriate. • A side-scrolling camera with smooth player movement, jumping, crouching, and melee or ranged attacks. • Enemy AI that patrols, chases, and damages the player on contact. • Distinct rooms/lev...

    $7 / hr Average bid
    $7 / hr Avg Bid
    1 bids

    I'm seeking an experienced Minecraft modpack developer to create an immersive Adventure and RPG modpack. Key Features: - Theme: Adventure and RPG - Emphasis on: - Exploration and Looting - Character Progression and Skills - Difficulty Level: Hard Ideal Skills and Experience: - Proficiency in Minecraft modding - Experience with Adventure and RPG modpacks - Knowledge of exploration, looting mechanics, and skill progression systems - Ability to balance difficulty for a challenging gameplay experience Looking for a creative and detail-oriented freelancer to bring this vision to life.

    $88 Average bid
    $88 Avg Bid
    4 bids

    I’m brand-new to Fortnite and want to move past the button-mashing stage as quickly as possible. My main goal is to understand the game’s flow—rotations, positioning, reading the lobby, and smart end-game decisions—rather than memorising build edits or elaborate combat tricks right now. Here’s what I’m after: a coach who can break down the fundamentals of game sense and overall tactics in a way that makes sense to someone with almost no match experience. I’m happy to follow your preferred teaching style, whether that’s live one-on-one screen-share sessions, short homework drills with replay reviews, or any combination that you feel works best for beginners. Clear explanations, real-time examples, and practical exercises I can repeat solo a...

    $14 / hr Average bid
    $14 / hr Avg Bid
    13 bids

    I'm seeking a skilled Roblox developer to create a detailed modern urban night map with a cityscape theme. The map should prominently feature high-rise buildings. Key Requirements: - Nighttime cityscape theme - Modern urban environment - Detailed high-rise buildings Ideal Skills and Experience: - Proficiency in Roblox Studio - Experience creating detailed urban environments - Strong understanding of lighting and atmospheric effects for nighttime settings - Attention to detail and creativity in design Please provide samples of similar work. Looking forward to your bids! im on a budget we know little to no editing skills and we have quite a good idea on what game we want so hit us up!

    $400 Average bid
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    30 bids

    I'm seeking an experienced Roblox game developer to create 'THE BACKROOMS', a survival game with a realistic graphic style. Key features include: - Main objective is to survive against enemies. - Incorporate logic and memory puzzles. Ideal skills and experience: - Proficient in Roblox Studio - Strong game design and programming skills - Experience with realistic graphics and animations - Ability to create engaging logic and memory puzzles Please provide samples of previous Roblox projects.

    $139 Average bid
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    24 bids
    Totem WARS
    5 days left

    TOTEM WARS — MINECRAFT BEDROCK DEVELOPMENT PROJECT PROJECT OVERVIEW I am creating a large Minecraft Bedrock multiplayer minigame called Totem Wars. The game is inspired by team-based games like BedWars but includes many original mechanics, custom systems, bosses, special items, and objectives. WHAT I NEED HELP WITH MAP DESIGN I need map designers to create the arena, team bases, central areas, God Tower, Dungeon of Death, flying course, resource areas, and other locations. CODING I need Minecraft Bedrock developers who can work with behavior packs, scripting, commands, custom systems, multiplayer mechanics, shops, generators, teams, Totems, Team Leaders, bosses, items, and other gameplay systems. SOUND EFFECTS I need people who can create or provide original sound effects for th...

    $86 Average bid
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    3 bids

    Project Title: Unity C# Developer Needed to Expand 2D Mobile Game (Levels, Meta-Features & Retention Systems) Project Description: I have an existing, fully functional mobile brick-breaker game developed in Unity C# featuring basic core gameplay and a prototype level. I am looking for an experienced Unity developer to expand the game into a complete, release-ready loop by implementing multi-level progression and core player-retention systems. Key Deliverables: Level Progression & Design: Build a scalable level management system (JSON/ScriptableObject-based) to support multiple levels with increasing difficulty. Level selection screen displaying unlocked, locked, and completed stages with star ratings. Daily Reward System: Consecutive day login streak logic using local system time /...

    $146 Average bid
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    17 bids

    I have finished writing an academic‐style user experience review that zeroes in on the gameplay mechanics of a single video game. The analysis looks at the game as a whole, touching on control responsiveness, difficulty flow, and how player progression feels from start to finish. I now need a meticulous proofreader to polish the essay for: • Clear, engaging language that still reads academically • Consistent terminology around gameplay mechanics and UX concepts • Smooth transitions between sections so the argument flows logically • Correct grammar, punctuation, and citation formatting (APA) Please return the document with tracked changes in Word (or Google Docs suggestions) plus a clean final version. I’ll consider the job complete when all edits are in...

    $24 Average bid
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    40 bids

    Project: Global Online Football Game Develop a multiplayer football/soccer game for players around the world. Support Android and iOS initially. Real-time 1 vs 1 online football matches. Global matchmaking based on player skill/ranking. Player registration, login and profiles. Country selection and country-based rankings. Global, regional and national leaderboards. Multiple game modes: Quick Match Ranked Match Tournaments Country vs Country Club League Practice Mode Tournament system supporting hundreds/thousands of players. Player ranking and division system. Team and squad customization. Custom kits, logos and stadium features. Real-time scoring and match statistics. In-game communication/notifications. Spectator mode for competitive matches. Strong anti-cheat and anti-fraud system. Serv...

    $2860 Average bid
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    56 bids

    I am building a browser-based 3D educational RPG for my platform, Questlish. The game helps ESL students learn English through 3D exploration and UI-based puzzle mechanics. I have a complete, finalized Game Design & Technical Specification ready to go. I am looking for an experienced developer to build the Phase 1 Minimum Viable Product (MVP) quickly and You Will Build (MVP Scope):The Engine: A responsive React Three Fiber canvas optimized for mobile and desktop. The Environment: A simple "floating sky island" level with basic Rapier 3D physics (floor, a few crates). We are using a stylized, low-poly aesthetic to maintain high mobile frame rates. The Controller: A 3D character controller (WASD/Mouse for desktop, virtual joystick/touch for mobile). The Core Loop:A basic i...

    $392 Average bid
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    126 bids
    DayZ PvP Combat Footage
    4 days left
    Verified

    I'm looking for an experienced gamer to capture high-quality PvP combat footage in DayZ, specifically from a first-person perspective. The footage will be used for content creation and should showcase intense and skillful gameplay. Requirements: - Must be captured in first-person view - Focus exclusively on PvP encounters - High-resolution video quality - Edited and formatted for upload - Pop Culture references welcomed. - Keep in the humor as you see fit. Ideal Skills & Experience: - Proficiency in DayZ with a focus on PvP - Experience in video capture and editing - Knowledge of content creation for gaming platforms Please ensure the footage is dynamic and engaging, highlighting strategic plays and intense moments.

    $370 Average bid
    NDA
    $370 Avg Bid
    27 bids

    I'm looking for a talented designer to create a cartoonish game mascot and an accompanying logo. Mascot Requirements: - Style: Cartoonish - Pose: Standing still Logo Requirements: - Must include: Game title, Mascot Ideal Skills and Experience: - Expertise in cartoon-style art - Experience in logo design - Ability to create cohesive designs that integrate mascots and text Please include a portfolio with similar work. AI Generated Sample/Prototype

    $74 Average bid
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    206 bids

    We're producing a polished 8-minute vertical slice of a 2.5D Metroidvania Action-RPG with twin elemental heroes, to be shown directly to investors. This needs to look and feel finished, not prototype-rough — please only bid if your portfolio reflects shipped, polished work. Visual direction: vivid, saturated pixel art — think Dead Cells / Castlevania: Belmont's Curse. Warm, ember-driven palette for this scene. Scope: Character (fire hero): Spine rig: idle, run, jump, 2–3 hit basic combo, parry, 2 elemental special-move animations. One enemy type (3–4 frames) + one compact mini-boss. Environment (scrapyard): One self-contained combat arena, 2–3 parallax layers, one tileset, ambient lighting/FX (embers, forge-glow). Deliverables: Spine project f...

    $116 Average bid
    $116 Avg Bid
    6 bids

    i need someone to make me a minecraft client-side mod 1.21.11 that after i hit someone 2-3 times without them hitting me back itll start doing hit effects when i hit them more and it stops when they hit me back preferably the hit sounds like in the minecraft youtuber JudeLow

    $25 Average bid
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    16 bids

    The task is to build a full-featured Ludo game that runs smoothly on both iOS and Android phones and tablets. I am open to the engine you prefer—Unity, Flutter, or any other robust cross-platform framework—so long as the final apps meet the respective store guidelines and deliver a consistent look and feel across devices. Core scope • Create the complete gameplay loop for classic Ludo, including dice logic, token movement, turn handling, and win detection. • Implement an intuitive, touch-friendly interface with clear animations and sound effects. • Provide clean, well-commented code and production-ready builds for the App Store and Google Play. •fully automated while recharge and withdraw •currency is USDT for playing this game Acceptance crite...

    $382 Average bid
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    59 bids

    I want a fully playable “Midnight Man” horror experience built from scratch in Roblox Studio, delivered within seven days and within the stated $300 total. The game must run as a co-op multiplayer title (2–6 players) set inside a single, large haunted-mansion map. Scope You will handle every aspect of development—map construction, character and asset creation, Lua scripting, UI, sound, and basic testing—so that I can publish the game immediately once I receive the final files. Core mechanics include spawning in a lobby, starting a match as a team, dynamic AI for the Midnight Man that stalks players, jump-scare sequences, and a win/lose condition with data-store saving for player stats. Acceptance criteria • One cohesive haunted-mansion level wit...

    $422 Average bid
    $422 Avg Bid
    87 bids

    I need a Python-based 2D game that captures a classic space theme and runs smoothly on PC. I already have the core concept sketched out—think fast-paced arcade action set against a scrolling star field—but I want you to handle every technical detail from setting up the Pygame (or similar) framework through to packaging a playable build. Key goals • Core loop: player-controlled ship, enemy waves, scoring, basic power-ups. • Clean, modular code so I can expand levels or tweak mechanics later. • Lightweight graphics and sound assets that fit the retro space aesthetic (original or royalty-free). • Final deliverable must run on Windows without extra installs beyond Python itself; include an easy installer or clear README. Please include in your proposal...

    $174 Average bid
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    52 bids

    I’m producing a mobile game that helps 8- to 12-year-olds learn how to recognise and prevent violence against women. The learning path is broken into three self-contained modules, each of which can shine as its own mini game so the content feels playful rather than lecture-like. An outline of the modules is already prepared in the attached document. Core requirements • Build once, run smoothly on both iOS and Android. Unity or another proven cross-platform engine is fine as long as future updates stay straightforward. • Artwork, UI and dialogue must be age-appropriate, culturally sensitive and fully owned by us once delivered. • Code needs to be clean, commented and pushed to a private repo so future iterations are painless. • The first playable version s...

    $2874 Average bid
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    175 bids

    I want to bring a bright, cartoony endless-runner to life—think Subway Surfers sprinting through a lively urban cityscape, all backed by upbeat, energetic music and snappy SFX. Unity or Godot are both fine with me as long as the final builds run smoothly on Android and iOS. Core gameplay needs to feel seamless: swipe to switch lanes, jump, and slide while a chase mechanic keeps the pressure on. Players should scoop up coins, trigger five or more classic power-ups (Magnet, Shield, Hoverboard, 2× Score, Super Jump), and dodge an evolving set of obstacles. The economy is simple but complete. Coins unlock ten distinct, stylized characters plus cosmetic upgrades in a fully functional in-game Shop. I also need a score system tied into leaderboards, daily login rewards, and a clea...

    $585 Average bid
    $585 Avg Bid
    101 bids

    I’m building a modern-setting tactical shooter and I want each mission to feel tight, readable, and constantly engaging before any art pass begins. To get there, I need a seasoned level designer to run a full greybox pass on a small set of maps (currently four, with room to grow). Here’s what I’ll put in your hands on day one: • a full mechanic sheet (movement, weapons, enemy archetypes, gadgets) • mission beats and narrative goals for each level • existing whiteboard sketches and rough designer-made layouts Your job is to transform that material into fully playable greyboxed scenes that I can drop straight into the engine, run test sessions, and later hand off to the art team without fear of major rework. Deliverables • Clean, engine-ready ...

    $367 Average bid
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    41 bids

    I’m ready to turn my concept for a fast-paced Android arcade game into a complete Google Play release. The core requirements are clear: • Gameplay: classic arcade feel that’s easy to pick up yet hard to master. • Feature focus: a global high-score leaderboard so players can compete and keep coming back. • Visuals: bright, engaging 2D cartoon artwork that fits mobile screens of all sizes. You’ll take my rough idea and sketches, refine the mechanics, create (or help polish) the art, and build the game in a proven engine such as Unity, Godot, or another you’re comfortable with—so long as the final APK runs smoothly on modern Android devices. Deliverables • Play-tested APK ready for store submission • Integrated leaderboard (Goo...

    $311 Average bid
    $311 Avg Bid
    41 bids

    We are looking for a 3D environment generalist to build cartoon-style level concepts and scenes for a multiplayer action game. The project includes: 1. Level concept art with creative thematic ideas and focal points 2. 3D environment modeling, texturing and adjustments in Blender 3. 1 assembling playable levels and setting up basic UI layouts in Unity Ideal Skills and Experience: - Experience with stylized/cartoon game art pipelines - Proficiency in Blender (modeling/texturing/weights) and Unity (level block-ins/UI) - Strong 2D concepting skills to clearly communicate scene focus - Native or fluent Cantonese speaker based in Hong Kong - Reliable communication and ability to meet deadlines If you have a portfolio showcasing relevant work, please send it over along with your expected rat...

    $1144 Average bid
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    18 bids

    I am a complete novice,( I am a complete novice,( youre doing all the work everything by yourself ) i saw this mod on youtube I want to play the latest build of the “N64 Showdown” mod on real hardware, not through an emulator. I do not possess the patched ROM, or anything else, or any knowledge about any if this so I will need you to create the most up-to-date, stable version of the mod. Once that file is secured, I’d like you to flash it onto a physical N64 cartridge that will boot and run flawlessly on my original NTSC console, i have one specific modification I want a creation mode ( much like the original game has )but with the enhanced ability to change, not just appearance and info, of current characters in the game, but i also want to have freedom with changi...

    $182 Average bid
    $182 Avg Bid
    31 bids

    I need a Unity-built WebGL game that recreates the “Round 1” Sprunki battle shown in the reference video. When the match loads, a roster of Sprunki characters must spawn, move, fight, trigger random events, eliminate one another, display live rankings, and crown a single winner—completely without player input. Every launch should feel fresh through RNG-driven behaviour, timing, and outcomes. Round 1 has to mirror the video’s pacing, camera work, and on-screen UI, yet the project architecture must stay open so I can keep plugging in new, crazier rounds later without rewriting core systems. Please keep the code clean, commented, and modular (separate round manager, event generator, character AI, and UI layers). Target device: modern browsers via Unity WebGL. Visua...

    $123 Average bid
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    39 bids

    Cinematic YouTube Title Card Design for Last War: Survival Gaming Channel I'm launching a YouTube gaming channel focused on Last War: Survival, and I'm looking for a talented graphic designer to create a high-quality cinematic title card for my channel intro. This is a YouTube branding project, not a game development project. The title card will be the opening visual that appears before my gameplay videos, guides, event coverage, and strategy content. What I'm Looking For I want a professional title card that captures the atmosphere of a modern military survival game while remaining unique to my channel's identity. The design should feature: Dark military battlefield atmosphere. Smoke, sparks, embers, and subtle destruction effects. Weathered metal or tactical mil...

    $10 Average bid
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    41 bids
    Scratch Space Shooter Game
    2 days left
    Verified

    I need a single-player space shooting game developed on Scratch. The main objective is to complete levels. Requirements: - Create engaging and challenging levels - Design intuitive controls and mechanics - Incorporate sound effects and background music - Ensure smooth gameplay and level transitions Ideal Skills: - Proficiency in Scratch - Game design experience - Attention to detail in level creation

    $54 Average bid
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    21 bids
    Trophy icon Write & Post Mystery World Review
    25 days left

    I’ve just released my riddle-driven mobile game, “Mystery World” by Ankyur Studio, on Google Play and I want to give potential players a clear, authentic picture of what it offers. Your job is to craft an in-depth written review and publish it directly on the Google Play Store page of the game. Here’s what I’m expecting: • A well-structured, engaging narrative that feels genuine not promotional covering at least 50 words. Touch on gameplay flow, the riddle-to-image mechanics, visual presentation, and overall user experience. • Balanced commentary: highlight strengths, note any shortcomings, and offer constructive suggestions. • Natural use of keywords such as “Mystery World mobile game,” “Ankyur Studio,” and &ldqu...

    $5 Average bid
    Guaranteed
    $5
    40 entries

    ​I am looking to develop a mobile casual puzzle game similar in style and functionality to this reference app on Google Play: Reference Link: ​I would like to receive your quote, estimated timeline, and a breakdown of the deliverables you can offer. Please share the details based on the requirements below: ​1. Core Features (Base Package) ​Clean, responsive UI/UX for both mobile phones and tablets. ​Smooth single-player modes with dynamic AI difficulty levels (Easy, Medium, Hard). ​Local pass-and-play / 2-player offline mode. ​Sound effects, haptic feedback, and lightweight animations. ​Offline gameplay capability without network dependency. ​2. Advanced & Add-on Features Please list what additional advanced features you can integrate and their respective cost impact, such as: ​Online...

    $13 / hr Average bid
    $13 / hr Avg Bid
    46 bids

    The name-badge template I’m building in GBStudio is almost finished; the one piece I’m stuck on is getting a provided PNG asset to appear through the Overlay / Window layer in a handful of scenes. The image is already sized and included in the project folder—no conversion work needed—yet I can’t get it to draw correctly when the player enters certain UI screens and the full-screen sequences I’ve set aside for it. Here’s what I need from you: • Load the supplied PNG into GBStudio’s asset pipeline without breaking palette limits. • Script its display so it consistently renders as an overlay element in my designated UI scenes and full-screen scenes. • Leave my existing event logic untouched; I only need the image layer hand...

    $93 Average bid
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    34 bids

    I want to commission a complete 3D cricket game built in Unity. The core package must ship with both Single player and Multiplayer modes, all running from a polished third-person perspective. Gameplay should feel like the best of both worlds—accessible arcade action blended with enough simulation depth to satisfy serious fans. Scope of work • Set up a clean, well-documented Unity project (latest LTS preferred) that compiles without errors. • Design stadium, pitch, players, UI, and match presentation in full 3D. I do not need photorealism, but animations and models should look professional and run smoothly on mid-range hardware. • Implement batting, bowling, and fielding systems that balance pick-up-and-play controls with authentic cricket rules (overs, wickets, ...

    $1721 Average bid
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    18 bids

    We are 13-year olds, so like, yeah. We are trying to make a game where you roll fantasy fighting styles to battle with each other. This is deeply influenced by games like the Strongest Battlegrounds, but with a rolling feature. We need special cutscenes for awakening and finishers. VFX, SFX are necessary. If you want, we are happy to share a google doc that has further detail and information. You can just polish the system and UI if you feel like the money isn't enough, we will handle the rest.

    $801 Average bid
    $801 Avg Bid
    52 bids

    I am finishing a small Terramine project and need four playable minigames added. The plan is simple: the first three are maze-style puzzles, each with its own twist so they don’t feel alike, and the fourth is a classic “match the pairs” challenge. You can pick whichever maze logic suits the idea—classic corridors, teleport tiles, obstacles, or any mix you feel works—as long as each of the three mazes plays differently. Good spoken English is essential because I like to walk through ideas live. I’ll invite you to my Discord,and must be willing to vouce cgat potentally me screen sharing my phone and we’ll hop on voice whenever something needs quick clarification. Deliverables • Three distinct maze puzzles fully integrated and tested &bul...

    $367 Average bid
    $367 Avg Bid
    42 bids

    / WebGL: fixed-camera 3D landscape scene with a physically based sun that moves with time I'm building a fixed-camera 3D scene in Three.js. The camera never moves. A domed building sits on a rocky rise with a path to it, a flat-topped mountain behind, mist in the valleys and autumn trees below, exactly as in the single reference image attached. The only thing that changes is the sun: it moves continuously across the sky as the user drags a finger, casting real shadows, and settles at six moments of the day (dawn, sunrise, noon, afternoon, sunset, night). This is not arch-viz: no orbit controls, no still renders as the deliverable. It has to run smoothly in Chrome on a mid-range phone. What I provide The building as a .glb (geometry and colour texture; materials may need a PBR pass...

    $453 Average bid
    $453 Avg Bid
    42 bids

    I need a self-contained Apple of Fortune game core identical to the one on 1xBet, but written so it can drop straight into a mobile app. Graphics, animations, and UI will be handled separately; what I’m after is the underlying engine that powers every round. Here’s what I expect the module to cover: • Full round-flow control – bet input, grid generation, progressive reveal of apples/bombs, win evaluation, and payout calculation exactly as in the original game. • Configurable house-edge variables so I can tune return-to-player without touching core code. • Clean APIs (startGame, makeMove, getState, cashOut) that a React Native, Flutter, or native front-end can call asynchronously. • Secure randomness with a provably-fair seed scheme; results mu...

    $264 Average bid
    $264 Avg Bid
    28 bids

    I need a single developer who can take my adventure-game idea and turn it into a fully playable, monetisable Roblox experience in just two weeks. I’ll share a short set of reference games and mood-board links on day one, but you will be building everything from scratch—world design, Lua scripting, UI, and polish—so the final product feels fresh and professional. Because the goal is profit, I’m expecting smart in-game monetisation such as game passes, developer products, and a clear progression loop that keeps players coming back. Feel free to suggest the exact mix of quests, combat, puzzles, or other mechanics you think will maximise retention; I’m open as long as the core stays firmly in the Adventure genre. Budget is fixed at $300, payable on delivery of a...

    $425 Average bid
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    70 bids

    --- I have a fantasy-themed puzzle image titled "The Tenfold Atlas" that needs solving. It contains 20 letters scattered across 5 terrain regions (Ice, Fire, Land, Forest, Water), each region holding exactly 4 letters. The goal is to select 2 letters from each region, in the sequence Ice → Fire → Land → Forest → Water, to reveal a hidden 10-letter message/word. **What I've already figured out:** - All 20 letters and their region groupings are identified - 2 of the 5 stone tablets in the image contain real, translated text (Latin: *"He who is not born does not reign"* and Russian: *"One points, the other conceals"*) - The other 3 tablets (styled as Arabic, Japanese, and an unknown script) appear to be decorative/non-linguistic —...

    $516 Average bid
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    5 bids

    I’m ready to turn a fast-paced action platformer into a polished, release-ready app for both iOS and Android. The core experience revolves around tight, responsive platforming mechanics—think precise jumps, environmental hazards, and fluid character movement that keeps players on their toes. While the genre and gameplay loop are fixed (action + platforming), I’m open to whichever camera perspective best showcases the level design, whether that ends up being a dynamic side-on view, a hybrid 2.5D angle, or any other visual style you recommend. Here’s what I need from you: • Full Unity or Unreal project (your call) set up for dual-platform export. • At least one complete vertical slice: a short, replayable level that demonstrates movement, enemy interact...

    $255 Average bid
    $255 Avg Bid
    53 bids

    I want to turn the often-dry topic of financial statement preparation into an engaging, simulation-style video game that accountants in training can use for self-paced learning. The core mechanic should mirror real-world accounting cycles: players receive source documents, post to journals and ledgers, adjust entries, then generate the income statement, balance sheet, and cash-flow statement. Each action needs immediate visual feedback and scoring so users see how every choice affects the final reports. Because the primary goal is training and education, accuracy comes first. All calculations, classifications, and closing procedures must follow GAAP. If you’re using a game engine such as Unity or Unreal, please build the underlying accounting logic in modular scripts so it can be au...

    $744 Average bid
    $744 Avg Bid
    44 bids
    Quick Level-Up in the game
    1 day left
    Verified

    The level-up logic in my game is acting up: players earn the required XP, yet their level label doesn’t advance and none of the reward events trigger. Everything else works fine, so the issue is isolated to the progression script. I’ll give you the full project folder (it’s lightweight—one main scene plus the progression scripts), clear reproduction steps, and a save file that shows the bug right away. An experienced game programmer should be able to trace and patch it quickly, so I’ve set a flat $10 budget and need the fix today. Deliverables • Updated script or patch that correctly increments the player’s level, fires the reward routine, and persists after a restart. • Short changelog or comment block explaining what you touched and why. ...

    $28 Average bid
    $28 Avg Bid
    37 bids

    I am finishing a small Terramine project and need four playable minigames added. The plan is simple: the first three are maze-style puzzles, each with its own twist so they don’t feel alike, and the fourth is a classic “match the pairs” challenge. You can pick whichever maze logic suits the idea—classic corridors, teleport tiles, obstacles, or any mix you feel works—as long as each of the three mazes plays differently. I already have the core Terramine world ready; what’s missing are these self-contained games that load cleanly, reset on completion, and register a win state I can hook into my existing event system. I’m happy to handle art tweaks myself, so your focus is the functional design and the Lua / TModLoader scripting that drives the gamep...

    $325 Average bid
    $325 Avg Bid
    27 bids

    I’m looking for a reliable grinder to take my Tidal Nexus Online character from level 49 to level 70. I’ll send over my Steam credentials so you can log in, download the client, and jump straight into the game. The routine is simple: play, level, repair the ship with the donation currency that’s already on the account, and repeat. If another player flags us, tap the yellow icon in the top-right corner; the ship will autopilot to the nearest safe zone. Once the coast is clear, head back out and continue. Feel free to choose whatever mix of quests, farming spots, or dungeons you prefer—just keep the pace steady and the repairs handled so nothing stalls progress. Should anything unexpected happen (disconnects, patch downtime, life emergencies), just drop me a quick n...

    $17 Average bid
    $17 Avg Bid
    5 bids

    I’m looking for a reliable grinder to take my Tidal Nexus Online character from level 49 to level 70. I’ll send over my Steam credentials so you can log in, download the client, and jump straight into the game. The routine is simple: play, level, repair the ship with the donation currency that’s already on the account, and repeat. If another player flags us, tap the yellow icon in the top-right corner; the ship will autopilot to the nearest safe zone. Once the coast is clear, head back out and continue. Feel free to choose whatever mix of quests, farming spots, or dungeons you prefer—just keep the pace steady and the repairs handled so nothing stalls progress. Should anything unexpected happen (disconnects, patch downtime, life emergencies), just drop me a quick n...

    $17 Average bid
    $17 Avg Bid
    6 bids

    I’m creating a cross-platform action-adventure where players command a toy soldier across a lively miniature battlefield. The vision is a stylized look—think exaggerated plastics, bright diorama props, and dynamic lighting—presented exclusively from a tight third-person camera. Scope of work You’ll take the concept from empty scene to ship-ready builds on Windows PC, Android, and iOS. Roughly ten missions will introduce escalating objectives: battling enemy toy infantry, tanks, jeeps, aircraft and memorable boss encounters, all wrapped in a collectible-driven progression loop. While there’s no multiplayer component, moment-to-moment combat must feel polished and responsive on both desktop and mobile touch controls. Core responsibilities you’ll ow...

    $438 Average bid
    $438 Avg Bid
    22 bids

    I'm seeking an IT developer to create a virtual reality tool with Oculus that provides fully interactive walk-throughs of our corporate event setups. Key Requirements: - Detailed 3D representations of: - Stage setups - Seating arrangements - Lighting designs - Fully interactive environment allowing users to: - Move objects - Change setups Ideal Skills and Experience: - Proficiency in VR development - Experience with 3D modeling and rendering - Knowledge of Oculus platform - Strong UI/UX design skills Please provide examples of similar work done. Looking forward to your proposals!

    $2047 Average bid
    $2047 Avg Bid
    16 bids

    I'm seeking an IT developer to create a virtual reality tool with Oculus that provides fully interactive walk-throughs of our corporate event setups. Key Requirements: - Detailed 3D representations of: - Stage setups - Seating arrangements - Lighting designs - Fully interactive environment allowing users to: - Move objects - Change setups Ideal Skills and Experience: - Proficiency in VR development - Experience with 3D modeling and rendering - Knowledge of Oculus platform - Strong UI/UX design skills Please provide examples of similar work done. Looking forward to your proposals!

    $227 Average bid
    $227 Avg Bid
    13 bids

    I’m looking for an experienced Minecraft builder to craft a central hub, a Factions-style spawn, and several medium-scale additions that feel cohesive and player-friendly. Each build should be large enough to serve as a town square or gathering point but not so sprawling that navigation becomes confusing. Core elements I need in every area: • A lively shop or market zone with clearly defined stall spaces for NPCs or server plugins • Decorative landscaping—trees, gardens, small water features—that frames each structure and guides foot traffic Because I didn’t lock in a single architectural theme, feel free to pitch modern, medieval, fantasy, or even a blended style; the key is maintaining a consistent look across all builds. I’ll provide the ser...

    $379 Average bid
    $379 Avg Bid
    30 bids

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