Why hiring a graphic designer is vital for your business in 2023
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I'm looking to create a new first-person shooter game on Roblox, akin to Rivals or Pixel Gun 3D. Key Features: - Weapon Customization: Players can modify their weapons. - Multiplayer Modes: Various game modes for multiple players. - AI Enemies: Incorporate AI foes for dynamic gameplay. Art Style: The game should have a vibrant, engaging cartoonish graphic style. Ideal Skills & Experience: - Proven experience in Roblox game development, especially FPS. - Strong background in 3D modeling and cartoonish art. - Expertise in implementing weapon customization and AI behaviours. - Familiarity with multiplayer game dynamics and server management. I look forward to your creative input and technical expertise! (I can tell if things are AI-generated) PS: You dont have to be good at all...
I already have a Windows host ready and I want to turn it into a fully-featured GTA5M playground that blends serious Roleplay with relaxed Freeroam. The goal is to let players swap seamlessly between earning a living and cutting loose, all on one stable, well-optimized server. Roleplay expectations • Jobs / Careers with clear progression and pay grades • Persistent Housing / Real Estate ownership, including interior access and storage • Player-run businesses that can hire staff, set prices, and generate passive income Freeroam touchpoints • Wide-open exploration without artificial barriers • Deep Weapon Customization so players can tweak load-outs on the fly Custom scripting I’m counting on many bespoke scripts to tie these systems together&mda...
I'm looking for an experienced developer to create a GTA5M server hosted on Windows. The server will feature Roleplay and Freeroam game modes. Key Requirements: - Windows server setup - Roleplay and Freeroam game modes - Custom scripts and assets as needed Ideal Skills and Experience: - Proficiency in Windows server management - Experience with GTA5M server setup and customization - Strong scripting skills for custom game modes and features Please provide examples of previous work and relevant experience.
My Unity-based PC title is already playable, yet it still carries the rough edges left after the previous developer stepped away. I now need a seasoned Unity dev to step in, refine what exists, and push the project over the finish line. Scope of work • Re-skin the entire user interface, covering the main and options menus, every in-game HUD element, and the loading screens. I have fresh mock-ups ready; you’ll translate them into clean, scalable UI prefabs that behave consistently at different resolutions. • Implement a full ranking system—think season-based leaderboards with local and global views, automatic score submission, and basic anti-cheat checks. • Introduce a level progression system that unlocks content, ties into player profiles, and saves remotely. &...
I’ve built the core of my basketball prototype in Unity 3D and now I’m ready to bring the on-court feel to life with realistic dribbling. The focus is exclusively on advanced dribble moves—crossovers, spin moves, and behind-the-back transitions—and I’d like them to chain smoothly so players can string combinations together on the fly. Here’s what I need from you: • A responsive dribble controller written in C# that plugs into my existing player controller. • Quality animations (or placeholders I can swap later) for each move, blended so there’s no foot-sliding or ball warping. • Input handling that feels natural on both keyboard/gamepad, including quick direction changes and move cancels. • Clean, commented code that I ...
I’m planning an action-adventure title for Android where players can genuinely earn money by finishing missions or special challenges. The core loop is simple: explore, clear objectives, and receive a reward that can be cashed out or converted to vouchers—whatever technical route you suggest as most secure and compliant. Key gameplay idea A seamless, open-world map should invite exploration. Hidden paths, dynamic weather, and environmental puzzles will keep players busy between missions, but the primary incentive is that every completed quest credits their wallet. What I need from you • A fully playable Android build (Unity or Godot are fine—propose what suits the scope) • Source code with clean architecture so new levels and events can be slotted in lat...
I'm looking for a developer to create a simple, three-level game inspired by Angry Birds. Key Requirements: - The game should be designed for Raspberry Pi. - It needs to have a cartoonish art style. - The game will be controlled using a game controller. - At the end of the game, based on the player's score, the game should send pulse-mode commands from the Raspberry Pi to another hardware component. Ideal Skills and Experience: - Experience with game development on Raspberry Pi. - Proficiency in cartoonish graphics design. - Familiarity with game controller input handling. - Knowledge in programming pulse-mode commands. Please share your relevant experience and approach.
Actual bids if interested dont tell me it will cost more if the price is too low for you Looking for someone to build me a raid shadow legends reskin built in unity. i just need simple art as i will add in the art later feed back appreciated. I am looking for a basic campaign 4v4 battling with boss dungeons options that are 5v5 with the end boss similiar to raid shadow legends. i want someone to add all my factions . including sign in sign up login screen. a main hub with Bank (Gem Mine): A passive premium currency generator. High initial buy-in cost to ensure long-term economic stability. 15 cash a day ?? Coffee drive through (Guardian Ring): Passive XP hub. Slot characters here to level up over time without active grinding. Hall of Fame A museum-style interface. Completing character ...
I have a game idea planned out for a Roblox game however I am clueless on coding and how studio works as a whole I have attempted a little too many times now to bring my game to life and wondering if there is anyone/team out there that is willing to help in this project.
I have an idea for a fast-paced third-person action title built specifically for iOS and Android. I’m looking for a developer who can take the concept from a rough design document all the way to a polished APK/IPA that passes store submission. Core mechanics will centre on short, intense combat encounters, fluid character movement and a progression loop that keeps players coming back. You will need to handle character control, enemy AI, level spawning, UI, basic VFX/SFX integration and in-app purchases. I expect a build that runs smoothly on mid-range devices without sacrificing visual flair, so optimisation experience for mobile GPUs is important. I’m open to Unity or Unreal—choose whichever engine you feel delivers the best performance for a third-person camera system,...
I want to create a sprawling Japanese-themed city in Roblox Studio that seamlessly blends neon-lit modern towers with pockets of traditional wooden streets and shrines. The entire map should feel alive: doors slide or swing open realistically, vending machines dispense items with sound and animation, and every convenience store, restaurant, and clothing shop can be entered, explored, and staffed. Also, there will be a gothic architecture school for students to go to, and it’s a dress up game so the body will be different. blend them in, Players will be able to clock in and out as Shopkeepers or Restaurant Workers, earn in-game currency, and interact with customers through simple GUI prompts. I would like clean, modular Lua scripts so future roles—such as a Security Guard&mdash...
I'm looking for a skilled developer to create a macro for a minigame on roblox PC. Essential Requirements: - Experience in creating macros for PC games - Familiarity with different types of minigames (puzzle, strategy, arcade) - Ability to automate actions like clicking, typing commands, or movements Ideal Skills: - Proficiency in scripting and programming - Knowledge of PC gaming mechanics - Attention to detail and reliability Please provide examples of previous work.
I'm seeking a skilled game developer to create a realistic role-playing british pub like wetherspoons pub game for PC. The game should feature a dynamic workforce with various roles such as staff, managers, and team leaders + more Key Requirements: - Realistic graphics and environments - Multiple character roles with unique responsibilities - Engaging gameplay mechanics Ideal Skills and Experience: - Proficiency in game development for PC - Experience with realistic environment design - Familiarity with various game engines (Unity, Unreal, Godot) Please provide a portfolio showcasing similar projects.
I need a fresh Grand Theft Auto V account that I can log into on my PlayStation 5 and start playing immediately with every advantage already in place. The account must be for the PS5 version (next-gen) and come ready with: • Money & Resources – enough in-game cash and chips to buy any property, vehicle, or weapon without grinding. • Full Unlocks – all missions, heists, rare vehicles, weapons, clothing items, and achievements already cleared so nothing is locked behind rank or progression walls. • Exclusive Outfits & Accessories – modded wardrobe items that aren’t normally obtainable through standard gameplay or events. Once delivered, I will verify the credentials, load the character in GTA Online, and confirm that the funds, unlocks, an...
I'm seeking an experienced Unity developer to create a multiplayer fan game inspired by Gorilla Tag. The game will be developed for the Meta Quest platform. Key Requirements: - Use of Unity game engine - Multiplayer gameplay mechanics - Experience in VR game development - Ability to design engaging, tag-based gameplay Ideal Skills: - Proficiency in Unity and C# - Previous work on multiplayer VR games - Strong understanding of VR interactions and player movement Please provide a portfolio showcasing similar projects.
Godot Developer Needed – Asteria 2D Android Prototype (Milestone 1) I am developing a 2D online multiplayer Guild Management RPG called Asteria. This is an early prototype, NOT the final game. Engine: Godot 4.x Platform: Android Visual: 2D pixel art / simple placeholder assets Perspective: Top-down Milestone 1 scope: - 1 Guild Hall - Minimum 2 floors - Functional stairs between floors - Guildmaster/player character can move - Touchscreen controls for Android - Top-down camera - 3–5 NPCs - NPCs can perform simple activities - NPCs can move between rooms/floors - Basic in-game time system - 5 real-world hours = 1 Asteria day - Basic UI - Well-structured Godot project - Exported Android APK for testing NOT required for Milestone 1: - Multiplayer - Combat - Dungeon - Generativ...
I need a full Indian Valorant roster of five players to step into a custom 5-v-5 lobby and defeat a team of Diamond-to-Platinum opponents I will arrange. Your collective skill, chemistry and map mastery are what matter most; I am not hung up on past tournament credentials or rigid role assignments. Speak English, Hindi, or mix—communication style is up to you as long as the calls are clear for your own coordination. Here is how I see the engagement unfolding. Once we lock in the lineup, you share each player’s Riot ID and preferred roles so I can set up the lobby. We agree on a match time that suits everybody’s ping on the Mumbai server, then play a best-of-three (or best-of-five if you prefer) series. After the match, I’ll need the scoreboard screenshots or VOD li...
wwe universe mode on unity free of charge voluntarily
Multiplayer Open-World Mobile Roleplay Game I am looking for an experienced game development team to build a high-quality multiplayer open-world roleplay game for iOS and Android. The game should feel like a living online city where real players interact, choose careers/lifestyles, earn money, own vehicles/property, join factions, commit crimes, work legal jobs, and progress over time. I am not looking for a template, reskin, basic simulator, or low-quality prototype. I want a strong foundation for a serious long-term online game. Graphics / Visual Quality Graphics are very important. I want a modern realistic 3D style comparable to high-quality mobile open-world games, while still being optimized for smartphones. Desired visual features: * Detailed city environment * Good lighting...
I’m running a PvP server with an item upgrade system that I developed myself. The system uses an Anvil mechanic for upgrading items, where an item can either successfully upgrade or burn/fail. What I want is a separate program that can determine the outcome of an upgrade before I actually use the Anvil — basically, I want to know in advance whether the item will succeed or fail. I can provide the source code of the Anvil and item upgrade system, including the relevant upgrade, success/failure, and randomization logic. By analyzing the source code, the goal would be to understand how the result is determined and create a program that can predict the outcome before the upgrade is performed. This is for a system on my own PvP server, and I have authorization to use and modify th...
I'm looking for an experienced game developer to create a sci-fi themed obby (obstacle course) game. The game should include a mix of puzzle-solving, platforming, and combat mechanics. Key requirements: - Sci-fi themed environment - Gameplay mechanics: puzzle-solving, platforming, combat - Humanoid characters Ideal skills and experience: - Proficiency in game development engines (Unity, Unreal Engine) - Strong background in 3D modeling and animation - Experience in designing engaging puzzle, platforming, and combat mechanics - Ability to create immersive sci-fi environments - Strong understanding of humanoid character design and animation Please provide a portfolio showcasing similar projects.
i need help building a wwe universe mode game in unity for free until marketing then paid .
i want to make a wwe univese mode game on unity im looking for devs that will be paid once we start marketing
Saya ingin merilis sebuah game petualangan single-player di Android yang memungkinkan pemain memperoleh uang atau hadiah nyata ketika mereka menuntaskan misi di dalam permainan. Genre sudah pasti petualangan; tidak ada kebutuhan untuk mode multiplayer, jadi semua alur, UI, dan logika cukup berfokus pada pengalaman satu orang pemain saja. Gambaran kerja: Saya butuh bantuan end-to-end—mulai dari merancang konsep level, membuat aset (atau memanfaatkan aset bebas royalti), sampai meng-compile APK siap rilis di Google Play. Sistem reward harus terintegrasi mulus dengan mekanisme pencapaian dalam game; apakah berbasis iklan, wallet koin in-game, atau model turn-in quest untuk voucher, saya terbuka didiskusikan selama tetap mematuhi kebijakan Play Store. Teknologi: Unity, Godot, atau en...
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