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We are looking for an experienced 3D Character / Toy Modeler to develop a series of collectible fashion dog figures based on an existing design brief and reference files. The project involves creating and modifying chibi-style PVC/vinyl dog figures intended for miniature collectible toys. Scope of Work Modify an existing base 3D dog model provided in STEP format. Maintain the same base body for all 4 characters. Create/modify 4 unique character hair designs. Improve the hair to have a more natural, textured afro/curly appearance where specified. Refine side hair sections and buns according to the design references. Add character-specific facial details, eyebrows, cheek markings and eye details. Model removable miniature clothing for each character. Create tops/shirts and skirts based on ...
I need two fully-rigged, production-ready .ccCloth garments for my Character Creator 4 avatars: one classic dhoti and one classic saree, both staying true to traditional Indian styling. Give exact amount for each outfit and duration , only cloths needed Each outfit must: • import into CC4 with correct skin weighting, physics and collision layers already assigned • include clean, quad-based topology suitable for animation • ship with PBR textures (Albedo, Normal, Roughness, Metallic, AO) at 4 K resolution • keep UVs logically laid out so future recolours or pattern overlays are easy I am open on colours, motifs and fabric details, so feel free to suggest bright, pastel or neutral palettes as you see fit. What matters is that the silhouettes, draping and fo...
I'm looking for a 3D modeler to create an airline seat for Roblox. The model should be detailed and ready for import. Requirements: - 30,000 tris max per mesh - Detailed fabric texture - Seat details: To be sent in private medsage. - Main parts of the seat separated - Textured Ideal Skills & Experience: - Proficiency in 3D modeling software - Experience with Roblox asset integration - Strong texturing skills, especially for fabric Please provide a portfolio with similar work. Not accepting offers above $25
I have an FBX I exported from Blender sitting in Nuke’s 3-D space, but I’m stuck at the point where the model needs a stylized diffuse look. All I really need is someone who can jump in, connect the correct ReadGeo, Material and ScanlineRender nodes, point them to the right texture maps, tweak the settings so the result feels hand-crafted rather than photoreal, and hand the script back to me (or screen-share and show me the steps). You’ll receive the FBX, the texture files, and a reference frame for the style I’m after. Once you’re done, I expect to be able to load the .nk file, hit render, and see the model correctly shaded inside Nuke without any path errors. Please tell me about your past Nuke experience—particularly anything involving diffuse-only ...
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
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