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Blender 3D Artist for Low Poly Game models

This project was awarded to qotsai for $70 USD.

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Employer working
Awarded to:
Skills Required
Project Budget
$30 - $250 USD
Total Bids
20
Project Description

Hello,
my name is Robert, I am the lead of a project called “World of Towers” or short “WOT”. It is a 3d multiplayer tower defense game for iPad. We are at early development stage right now. The first 3d modells get created, the engine gets tuned. Please have a look at the development blog: [url removed, login to view]

I am searching a 3d-artist for the project, who will work on low poly game models. Low poly means a triangle budget of roughly 1100 per model.

You should bring following minimum skills:
+ Experience in Blender, since Blender is the required modeling software.
+ You should be able to create a model and texture it.
+ You should have done game models before.

Bonus skills:
+ Rigging and Animation
+ 3D-Engine understanding
+ GLSL Shader understanding
+ Access to an iPad to test the models

Some more details:
+ Payments are made via paypal.
+ We are located in Germany and will communicate via E-Mail and Skype chat


There are limitations by the engine, which will add some constraints to the model, which must be respected. This is why, you must do a test model to check your talents. If you fit into our environment and the model is okay, you’ll get paid and more work, otherwise we won’t use the model in the game.

The game is designed to get constantly content added, even after release in the App Store. This means, if the game sells well, we will implement more and more 3d content into it.

We have a limited budget at this time and no good funding yet. But you will get paid on the 3d work. When the project enters Beta-Stage and you are still with us, we will offer a additional revenue share deal for you.

If you feel addressed, I would love to answer your questions and see some portfolio of your work.

Best Regards
Robert

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