Inventory System For Unity3D
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Project Budget$30 - $250 USD
I need an inventory system. I not over complicated. I need to be able to look at an object withing a certain distance and press E to put it in my inventory. The inventory can be simply done with the built in GUI but I need to be able to choose an icon. I also need a space to put weapons/tool in. Just that not any helm, leg, glove slots just one for tools. The only thing that can be put in them will be things like, axe, torch etc. And finally if you click on an item it will be higlited and you will be abler t choose from a window what to do like, equip(thins like axe, torch etc..) drop, destroy or use. That's it thanks! :)
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