I have this Maya file with a humanoid rig with 3 animations: idle, walk and run. Frame 0 to 1120 is an idle loop, frame 1200 to 1402 is a walking loop, and frame 1500 to 1703 is a running loop.
I simply need to bind the skin to the skeleton. It should be very easy for someone who know what they are doing with Maya.
I need it to look as smooth as possible when running and walking, and I would like you to take a screenshot of the bind skin options you are using.
You might need to move the skeleton to a T-pose to do this well. I added a refSkeleton file that you can match to.
Also please rename the skeleton with better naming, the name got really long now and I dont like this.