• Status Closed
  • Budget N/A
  • Total Bids 8

Project Description


this is a online third person shooter that focuses on emergent narrative. there will be two cities,where the player can craft,drive, do mission and play with others

your TEAM will be required to do

MODELLING- two cities or one, 25 guns, 13+ vehicles, dozens of building with and without interior design, landsscape etc

ANIMATION- many different actions, running, jumping, gun effects, dancing etc

PROGRAMMING- you will be using UDK scripting language with their kismet event ,am not sure ifyou can use c++ with UDK, you will do the ui design and the server architecture.

the game must dynamic lighting ,motion blur,HDR etc we are going for a professional look hence the reason am using UDK. the game is not massive, quality over quantity ,

THREE MONTHS IS THE TIMELINE. i have the specs (GDD) so we wont waste time

DO NOT BID MORE THAN $5000, the milestone is $1000. i will pay you after each milestone , $1000 upfront and so on


--- you are on your own. this is not a solo project, it requires a group ,so DONT waste my time

---- LACKING EXPERIENCE, if your new to freelancer or you just finished university ,then am sorry. i want to a team with experience, UNLESS you have experience outside freelance then i may consider you. i'am not taking risk with new people.

this is from experience with freelancers in the past

---- team doesn't have everything needed to make a game... if you are a modelling team, animation or programming team ,do not bid, i need a team of animators, programmers, modellers etc . there is no point bidding if you can do one aspect of the game and not the rest.

---- NEVER USED UDK, i want people who know what they are doing not getting to grips with it. your team must know how to use UDK up to a pro level

the project is $5000 + 10% profits when released. we are using udk( unreal development kit ) three months is the time in development, we wont spend long, bear in mind this is a mmo not a solo game. the land has to be huge with various things. make sure you/your team understand english very well. i don't want anything lost in translation

day to day contact is crucial, dont bid if you cant make contact with me everyday.

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