Bug Fixes and Maintenance on Nearly Complete iPhone Game

This project received 10 bids from talented freelancers with an average bid price of $645 USD.

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Project Budget
$250 - $750 USD
Total Bids
Project Description

We have a Physics-Based iPhone game that is nearly complete and just needs some bug cleaning and final touches before we can release to app store. We need a programmer to clean up bugs and have it ready for beta testing in the next few weeks, and to do any final fixes after Beta before uploading to App Store. We are also looking for someone to help with maintenance/bug fixes once the game is live. This person/company also has the opportunity to handle all updates, bug fixes and game expansion in the future as well.

This is a 19 level physics-based iPhone game with a flick motion functionality. All levels are complete and just need bug fixes and a little cleaning up. We have a bug tracker that lists all bugs that need to be fixed we can send to show the full list, but we would also like someone who can test the game and help find any other bugs.


• iPhone

• Objective C

• Cocoa

• C Programming

• 4-5 Star Rating

• English Speaking

• Knowledge of Kobold 2D

The game is in Kobold2D. Must know Kobold2D or be able to work with it. We have all source code and graphics we can share after you sign an NDA.

Must be able to finish this within a few weeks and edit and work with current coding. Will not consider rebuilding from scratch. Please use the phrase "Game Ranger" in your reply so we know you have read this entire post. Quality work will ensure consideration for future projects as well.

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