Tower Defense

This project received 12 bids from talented freelancers with an average bid price of $1501 USD.

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I will need ONLY a feature to be created for this job, for my tower defense game where I can put towers where i want in the isometric view grid.

I will be providing a sample map using this tool:

[url removed, login to view]

You can use this sample code as the base to build the extra features:

[url removed, login to view]

I need the feature to be able to:

- keep spawning enemies that will move towards the goal by finding the shortest path, not a pre-determine path

- if there is no path available because the towers blocked all the path. they will attack the nearest towers to open a path

- there will be 3 enemies units, each will have a preference tower they will attack if tower is in range, else the unit will move towards the goal.

- enemies should have a HP value of 10

- there will be 3 towers each have their preference enemy to target.

- tower difference will be attack interval, range, damage & splash damage.

- towers should be able to shoot at the enemies at a regular interval

- towers should be dealing damage to enemies

My budget is about $300 to $400.


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