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Looking for experienced Visual C++ Coder to modify ID's Quake 3 (or write a) MAP/BSP Compiler

Looking for experienced Visual C++ Coder to modify ID's Quake 3 (or write a) MAP/BSP Compiler accompanying changes to file structure and rendering procedures.

We would like someone to help us in creating a BSP compiler that will output BSP to work on our client which has modified face rendering structures.

Clients BSP file structure, loading, rendering and anything else that may be useful will be included.

Summary:

Determine the difference between 2 different BSP file structures.

Modify the compiler to output the required changes so that our client may load it correctly.

You should have knowledge in C++ and the BSP file structure and rendering.

Skills: 3D Rendering, C Programming, C++ Programming

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About the Employer:
( 7 reviews ) Peterborough, Netherlands

Project ID: #4062036

6 freelancers are bidding on average €436 for this job

zeuner

I'm familiar with id's source code. Let's discuss further by PM.

€665 EUR in 12 days
(15 Reviews)
7.3
nani01029x

Let me help you.

€600 EUR in 10 days
(34 Reviews)
4.5
techlegends786

We are ready to work on this project.

€200 EUR in 5 days
(7 Reviews)
4.3
nassosyian

i'm a very experienced programmer ready for the job!

€450 EUR in 7 days
(7 Reviews)
3.5
AdamGamer

Have experience programming games and BSP work. See PMB for more.

€300 EUR in 7 days
(0 Reviews)
0.0
modeomedia

Hi, You can visit my website at http://<b><i>Removed by [url removed, login to view] Admin.</i></b>.com/ I look forward to hearing from you. Warm Regards, Dennis

€400 EUR in 3 days
(0 Reviews)
0.0