GLSL Shader writer - experienced

This project received 6 bids from talented freelancers with an average bid price of $6833 USD.

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We need an experienced GLSL software engineer to produce code for advanced 3D rendering, including rendering the Z-buffer in grayscale, cube-mapping, ocean and sky simulations, etc., and optionally producing code in both GLSL and HLSL. This is an ongoing project, with the aim to develop real-time near reality 3D.

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