GLSL Shader writer - experienced

Closed

We need an experienced GLSL software engineer to produce code for advanced 3D rendering, including rendering the Z-buffer in grayscale, cube-mapping, ocean and sky simulations, etc., and optionally producing code in both GLSL and HLSL. This is an ongoing project, with the aim to develop real-time near reality 3D.

Skills: C Programming, Software Architecture

See more: shader writer, real time 3d rendering, programming engineer, near c programming, architecture 3d rendering software, architecture 3d rendering, 3d sky, 3d rendering software architecture, 3d rendering engineer, hlsl, software 3d rendering, 3d rendering software, shader, rendering architecture , rendering 3d architecture, mapping 3d, engineer writer, hlsl shader, optionally, shader glsl, mapping code, programming project reality, project sky, architecture writer, writer architecture

About the Employer:
( 0 reviews ) Establiments, Spain

Project ID: #1553852

5 freelancers are bidding on average $7200 for this job

technosystem

We have expertise in C, C++ an software architecture. Thanks, Sushil

$5000 USD in 20 days
(6 Reviews)
7.5
jackfromaus

Hello friend. My name is Jack and I run a design/programming business in Australia. I understand that this is a super innovative ambitious project you are proposing. Please read my PM.

$15000 USD in 25 days
(3 Reviews)
5.3
Coder1983

I have over 3 years experience in game development. I am specialized in shader writing. I know both HLSL and GLSL along with DirectX and OpenGL

$5000 USD in 5 days
(1 Review)
2.6
brainwaveauto

Hi We can help you on this though I have few questions. Please check PM.

$5000 USD in 60 days
(0 Reviews)
0.0
tushar293

HI, I am experience in 3D game programming. and regularly write sahders in HLSL or GLSL for my projects. check you PMB for more details. thanks.

$6000 USD in 20 days
(0 Reviews)
0.0
rajrock922

PLEASE CHECK PMB

$5000 USD in 10 days
(0 Reviews)
0.0