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SilverLining Evaluation SDK Integration Into X-Plane 10

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Ok OpenGL gurus I have been mulling over the idea of starting a Kickstarter campaign. My goal is to integrate the SilverLining weather engine into X-Plane 10 to enhance the weather. I basically want to know if this is possible? Kickstarter will help me fund the SilverLining license and development costs once I know if this is a viable option.

I need a 64bit X-Plane plugin application using the evaluation SDK for SilverLining. Implementation of all the features available from the SilverLining SDK a must.

X-Plane currently runs in 32bit and 64bit and uses a plugin system to integrate any 3d party add-ons into the simulator. Here is a link to the plugin SDK for X-Plane:

[url removed, login to view]

And a link to the X-Plane 10 demo(you can develop from this):

[url removed, login to view]

Here is a link to the SilverLining SDK:

[url removed, login to view]

If the integration yields positive results I plan on funding a larger project and will need a programmer.

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