Game programming library(repost)
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Project Budget$2 - $15 USD / hour
This project is about merging the code from some libraryes, these are: sfml ([url removed, login to view]) micropather ([url removed, login to view]) bullet ([url removed, login to view]) cegui ([url removed, login to view]) mesa3D ([url removed, login to view]) The resulting source code have to be a single library, dinamically linked. The resulting codebase have to be a single source tree. Compiling this library should be a 3 step process: open the solution file, choose between debug or release and click "build". No external dependencyes are allowed, so each external dependency have to be included in the source tree. Last, each library have to interact with each other, so there's some glue code to write. Note sfml in meant as the "main" library, so it's like porting everything to it and extend it.
1) All deliverables will be considered "work made for hire" under U.S. Copyright law. Employer will receive exclusive and complete copyrights to all work purchased. (No 3rd party components unless all copyright ramifications are explained AND AGREED TO by the employer on the site per the worker's Worker Legal Agreement).
All the platforms each library support with unanimity.
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