Hello! I need someone who knows the code side to help me with some basic character/object movement stuff for use in a Unity 3D game.
What it is:
The user drags a straight line path horizontally or vertically from the character's starting position and the character immediately begins to follow the path, stopping at the end. Paths can be dragged around 90 degree turns. Paths can be altered at any time as long as the character has not reached the point of alteration.
Basically, the exact same functionality that is found in this app:
[url removed, login to view]
Please check it out, it is a free download.
I have years of experience with the Unity3D Engine and C#. Your problem seems relatively simple through insight, I'll gladly figure it out! Please, contact me with any extra details if there are any.
13 freelancers are bidding on average $58 for this job
I am intermediate Unity3D developer. With big experience in writing performance-focused code. Task is easy and i can complete it for low price. For unity portfolio: http://iraasta.zz.mu/zomb/