UNITY - Create basic move to waypoint functionality
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Project Budget$10 - $30 USD
Hello! I need someone who knows the code side to help me with some basic character/object movement stuff for use in a Unity 3D game.
What it is:
The user drags a straight line path horizontally or vertically from the character's starting position and the character immediately begins to follow the path, stopping at the end. Paths can be dragged around 90 degree turns. Paths can be altered at any time as long as the character has not reached the point of alteration.
Basically, the exact same functionality that is found in this app:
[url removed, login to view]
Please check it out, it is a free download.
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