A custom script/shader in Unity3D

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Project Description

I need to accomplish the effect on this video: [url removed, login to view]

Particularly on time 1:28

What I need is the following:

- A shader that displays wireframe/holographic style (see the above video for reference)

- Ability to control its alpha/transparency via code

- A script to make the standard shader appear similar to an alpha/transparency control via script.

Skills Required

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