My name is Dan, and I currently lead a an Indie Team, that which we call XF8 Studios(Not registered or anything yet). We're a starting group of people seeking to crawl our way into the game industry(or further our experiences in the game industry)
Our game is called Cross Fate, it's a fast-paced action-strategy mech game. The explanation of the actual game mechanics is a little too long, and would throw off the point of this post. The game sports a 3D-overworld view of the inner solar system where the player explores and furthers his progress in the story of the game.
Now to what matters, we're seeking a programmer to further and hasten our development process, since we're a starting indie team, our budget is limited(but not non-existant).
C++ Generalist Programmer
-Is creative and able to suggest and improve elements from existing work
-has good skills in particle, animation, and shadow/light and other advanced graphical implementation
-knowledge of AI and pathfinding a plus.
-Is able to meet deadlines.
Like I said though, we're starting and small and can't afford to pay as much as big name studios and the like.
8 freelancers are bidding on average $513 for this job
Hi - 10 years of Direct X experience, since version 7 - Game programming experience. - 22 years of C/C++ experience. Please contact me to discuss the details.