ClientSide C++ Multiplayer Game Network Programming Project

This project received 6 bids from talented freelancers with an average bid price of $3492 USD.

Get free quotes for a project like this
Employer working
Skills Required
Project Budget
$1500 - $3000 USD
Total Bids
Project Description

Dear Sir or Madam,

We are looking for an experienced C++ Game Programmer to improve clientside related aspects of MCS: Mars City Security (a Windows/Linux/Mac PC based Game Project).

[url removed, login to view]

[url removed, login to view]

The task is to rewrite the client prediction netcode from currently "forward predicted/extrapolated" to "interpolated".

Fortunately the sourcecode for "Doom3 1.3.1" and "Doom3 BFG GPL" has been released by id software providing us with a complete interpolation netcode showcase.

This contract requires solid C++ game programming skills working with Microsoft Visual Studio as well as a good understanding of Doom3 / idtech4 related C++ game & netcode.

This job is a fixed pricing contract.

Looking to make some money?

  • Set your budget and the timeframe
  • Outline your proposal
  • Get paid for your work

Hire Freelancers who also bid on this project

    • Forbes
    • The New York Times
    • Time
    • Wall Street Journal
    • Times Online