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Project Budget$30 - $250 USD
Design and implement a program that stimulates a vending machine. Products can be purchased by inserting the correct number of coins into the machine. A user selects a product from a list of available products, adds coins, and either gets the product or gets the coins returned if insufficient money was supplied or if the product is sold out. Products can be restocked and money removed by an operator. Use object oriented design and UML prinicples.
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