Help me defined the basic mechanics of a game. I am looking for people who either created their own game (and had experience in doing such mechanics) or people who study (and got obsesses with) existing game mechanics in a game. Eve Online player, this is for you ;)
Power Point presentation about the game can be found here:
>> [url removed, login to view]
You need to create the basic mechanics (spreadsheet, variable, equation and logic) for the following components:
- Combat System
- Character Level Logic
- Item & technology
- Faction system
HOW TO BID:
- Send me a sample of a game mechanics in spreadsheet so I can see how well you are organized and understand the challenge
- Explain me why you are interested by this project.
ABOUT THIS PROJECT:
You are participating in the creation of the first game 100% produce on Freelancer.com. The goal of the project is to show the power and the incredible talents of freelancer worldwide. If successful, you will be part of an historic project! Your name will be listed in the games credits and on the game website.