The project is a Flash implementation of a simple connect-the-dots-like game. Please take a look at the attached picture.
The Flash will take these parameters (hardcode these any way you see fit):
* an array of 2-10 ID integers (1, 2, 3)
* each ID will have an associated label (A, B, C)
A dot will be created for each ID with the label underneath. The dots should then be arranged in a circle (and resized according to the number of dots so this looks reasonable). On the right side of the application there will be a 'toolbar' with 3 different widths of line.
The idea is that the user will click to select one of the line widths. He can then click a dot to begin a line segment and click another dot to end it. Any dot can be connected to any other dot, but there can only be one kind of line width between each dot. When a line segment has been started, the incomplete line should follow the cursor (as it would in a paint program, for example).
Connections between ID's must be stored in a data structure or a function must be provided to return this data.