graphic design for cut the rope + very angry birds j2me game

  • Status Closed
  • Budget N/A
  • Total Bids 10

Project Description

cut the rope + Very angry birds

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We want to create a new versions in J2ME of the angry birds and the cut the rope games.

See online example:

very angry birds - [url removed, login to view]

cut the rope - [url removed, login to view]

In our version there will be new and original figures, images and objects.

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Project outline:

1. Appchi-Team provides the game concept and some guide lines.

All aspects of game design are the graphic designer responsibility.

2. The graphics must support the attached list of handsets.

3. Timeline for this project must not be delayed.

4. Every week the graphic designer will send to Appchi - Team, screenshots and samples of his work .

After review by Appci-Team there might be a few change-requests of comments to be done by graphic designer.

5. Project is considered completed when all graphics are provided .

6. At the end of the project, the complete prototypes and the graphics source files needs to be delivered to Appchi-

Team

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Required Resolution Support:

Device list 7 resolution (attached an handset list support):

176x220

240x320

240x320 (for S40 low memory)

320x240

360x640

480x800 J2ME (and Android if possible)

480x360 j2ME for Blackberry

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-The graphic designer will send 10 game graphics elements as sources - PNG ,JPG , PSD

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1. Apphci-Team provides the concept and some guide lines. All aspects of game graphics are graphic designer

responsibility.

2. The graphics must support the attached list of handsets.

3. Timeline for this project must not be delayed (between to 21 - 30 days at the most).

5. game stages – between 7-10.

6 .Updates on project progress & status are required every 3 days

7. Project is considered completed when all graphics are provided and pass.

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a. Splash screen at load time – Splash screen displays logo on a white screen background + picture (static

graphics).

All splash should take about 3 seconds (or longer if game load time is longer).

b. Menu screen – relevant background, app name in nice font at the top.

Menu items for: play, settings ( sound, about ), instructions, hi-score and exit.

c. stages menu screen (after choose play) – display between 7-10 stages that available to play only if the user

successfully finish the previous stage.

d. graphics for 7-10 diffrent levels.

e. Short movie will play At the end of the game (after completing the 7-10 stages)

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