iOS Game: 6-8 week contract

This project received 40 bids from talented freelancers with an average bid price of $4695 USD.

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We are looking for a programmer and 2D UX/designer/artist to build an iOS game on a short-term contract.

I expect it to take ~6-8 weeks to reach feature complete, then deeper playtesting & tuning before going in to Apple certification. I am also planning post-release changes & support based on analytics data (we will discuss an extension to the existing contract for this work)

I am looking for this specific skill set and experience:

- Asynchronous head-to-head multiplayer games

- 2D button -style games

- Common iOS features: Facebook-connect, IAP, analytics, messaging, Gamecenter integration, etc.

- Server-side database

- Strong English-speaking skills

I had originally posted this for $3,000 fixed price, but am extending budget & time to account for UX/art work. I am also comfortable discussing an hourly rate to accommodate changes based on playtest feedback (and post-release support)

If interested, please reply.

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