iOS Game: 6-8 week contract
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We are looking for a programmer and 2D UX/designer/artist to build an iOS game on a short-term contract.
I expect it to take ~6-8 weeks to reach feature complete, then deeper playtesting & tuning before going in to Apple certification. I am also planning post-release changes & support based on analytics data (we will discuss an extension to the existing contract for this work)
I am looking for this specific skill set and experience:
- Asynchronous head-to-head multiplayer games
- 2D button -style games
- Common iOS features: Facebook-connect, IAP, analytics, messaging, Gamecenter integration, etc.
- Server-side database
- Strong English-speaking skills
I had originally posted this for $3,000 fixed price, but am extending budget & time to account for UX/art work. I am also comfortable discussing an hourly rate to accommodate changes based on playtest feedback (and post-release support)
If interested, please reply.
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