Closed

Dedicated Tile Artist for Upcoming 2D Rpg - repost

*Please note that this job is for a trial (1-2 tile sets), but for the right candidate we will be setting up a long term position.

Hello and welcome. Divergent Games is seeking a dedicated tile artist for its upcoming release Hiro Fodder: A Blue Hope. Created with the team's in-house engine, Hiro Fodder tells the story of a Blue Slime, the aptly named Hiro, and his quest for revenge against the oppressive Hero Party. The game was successfully funded by Kickstarter ([url removed, login to view]) this past June and is in mid-to-late stage development. A mashup of tried and true RPG conventions of the mid-1990's and modern ideals, Hiro Fodder is both a love letter and a mockery of the games we grew up on.

About the Team

We currently consist of 6 team members:

The team currently consists of six members has been together for one year, with several of its members having worked together for three. We are a tight knit, communicative and capable group looking for that one elusive piece of the puzzle. We plan to release a gameplay demo to the public this week, but cannot proceed without the help of a professional, eager 2D tile artist.

We have released 5 games on the XBLIG service. Hiro Fodder will be released on PC and XBLIG, with mobile ports to be discussed upon release.

About the Game's Progress

Engine - 95% complete, but always evolving

In house scripting language - 90% complete, and again always evolving

Character Art - 70% complete

Environment Art - 70% complete

Front End Programming - 80% complete

Event Programming - Just begun but moving rapidly

Tile Art - That depends on you!

About You

You are a professional/enthusiastic amateur tile artist, and possess an intimate knowledge of tile sets and how they function. You are able to capture the lead designer's vision and are an independent worker. Ideally, you will have produced tile sets for at least one commercial release. You can adept to our nostalgic, yet non-pixelated, modern style. You possess a great deal of adaptability, and are able to produce tiles that sync with the other game art.

If you have any intention of not finishing what you start, please do not apply. If you have less than 15-20 hours to dedicate to the team each week for the next 10-12 weeks, please do not apply. Native English speakers will be given preference. Skype is a must as we hold semi-regular meetings and conferences.

Payments

Payment is done on a tile set by tile set basis - meaning that once you finish a tile set, you get paid. You must sign a contract and NDA. Payments are negotiable but will follow this general guideline:

(Estimates are rough)

$100-$125 - small tile set

$150-$175 - medium tile set - between 25 and 49 unique tiles

$250-$300 - large tile sets - over 50 unique tiles.

A unique tile counts as one created from scratch - not an edge piece, not a color swap - you get the point.

The chosen candidate will also receive a 1% royalty on every copy sold. Given our successful Kickstarter campaign and publisher negotiations, this will be likely be more significant than it looks.

There are PLENTY of opportunities for future work on the team as we release smaller games on a regular basis. We're also a lot of fun to work with - well, at least we think so.

*The trial will be for one large set - and therefore I will be accepting a max bid of $250. Please begin your proposal with "Monsters Rule!" Please also include relevant samples of your work. Content farms from Asia need not apply.

Skills: Game Consoles, Graphic Design, Illustration, Photoshop

See more: www just for fun com, what photoshop artist do, what job can you get from graphic design, what is scratch programming, what is 2d art, what graphic design always do, what graphic artist, what can a graphic designer do for a job, vision designer graphic designer, tile by design, stage graphic designer, stage designer job, skype programming language, sign designer job, service letter for graphic design, seeking for the job, scratch programming projects, scratch programming language, samples of proposal, samples of job proposal, samples for proposal, rule of graphic design, rpg programming language, publisher graphic designer, proposal projects samples

About the Employer:
( 0 reviews ) Secaucus, United States

Project ID: #4320349

5 freelancers are bidding on average $285 for this job

modeomedia

Hi, We are interested to apply on your job post. You can see our works here http://uniartsdesign.com/portfolio/ We liked to hear more details about your project. So that we can our ideas, final cost and time More

$300 USD in 7 days
(11 Reviews)
4.7
PanQ24

Dear Sir Please kindly check your PM inbox. Regards, Pan

$250 USD in 7 days
(12 Reviews)
3.6
megapraxis

Monsters Rule!" Here's are some of the examples of our work: .ecreamery( dot) com/; .harlequin(dot)uk (dot)com/; kindly have a look the above links which in itself shows our ability. thanks & regards

$250 USD in 7 days
(1 Review)
1.4
millreddev

We have read your requirements and understand your needs. A formal proposal will be provided on request. VISION: We are dedicated to helping your business grow. From concept and design to programming, marketing a More

$375 USD in 10 days
(0 Reviews)
0.0
Masami2

Hello, I'm a game artist/cartoonist who has worked on three PC games in the past. I am dedicated, a quick worker, and very interested in your game idea. Hope to hear from you soon!

$250 USD in 6 days
(0 Reviews)
0.0