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Beyond Equilibrium

This project received 11 bids from talented freelancers with an average bid price of $952 USD.

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Employer working
Project Budget
$10 USD
Total Bids
11
Project Description

Hello! We are Revelations Studios, an independent video game development studio that specializes in crafting journeys and adventures that puts choice into the player’s hands and immerses them into new worlds. Our team is composed of a group of dedicated staff members, each a specialist in their own field and passionate about making our visions become a reality.

We are currently hard at work on Beyond Equilibrium, a science-fiction first-person survival horror set in space. The game is scheduled to launch for Steam, Xbox One, and PlayStation 4 in episodic chunks beginning in Quarter 2 of 2017. We are well on our way to meeting our deadline but we need a little help.

There are still a few positions that we’re looking to fill on the team. If your dream is to one day be credited as a game developer and you want to work with a group as talented as they are passionate, then we want to hear from you! But we can’t take everyone, so here are a few requirements:

General Requirements:

• Working knowledge of Unity. We apologize if you’re a programming wiz in something else, but we use Unity so we ask that you do the same.

• Dedication to putting in work. At Revelations Studios we love to play, but we’re serious about making Beyond Equilibrium become a reality. You should be too.

• Must be okay with little to no funding. Most of the Revelations Studios team members are creating Beyond Equilibrium in their free time. We won’t expect you to pay for anything but don’t try to join us if you’re just in it for the money. If there’s any monetary compensation, it will be off royalties from the game’s sale.

Below are the specific requirements for each of the positions we are hiring for. Please go to our main website’s career page ([url removed, login to view]!careers/sr6pw) to apply.

3D Character Designer Requirements:

• Working knowledge of baking

• Working ability to use Blender and/or Maya

• Previous experience with making characters from concept art

• Understanding of texturing and UV unwrapping is a plus

3D Animator Requirements:

• Working knowledge of baking animations

• Working ability to use Blender and/or Maya

• Previous experience working with complex meshes

• Previous experience producing cutscenes

• Previous experience with producing animations for a game is a plus

3D Modeler Requirements:

• Working knowledge of baking

• Working ability to use Blender and/or Maya

• Working understanding of 3D modeling workflow and structure

• Previous experience with creating virtual working environments from concept art

• Understanding of texturing and UV unwrapping is a plus

Texture Artist Requirements:

• Working knowledge of baking and texturing models

• Working ability to use Blender and/or Maya

• Working understanding of particle effects and decals

• Understanding of texturing and UV unwarping is mandatory

We encourage applicants from a variety of experience levels and look forward to hearing from all interested parties. Once again, if you are interested, please apply on our main website’s career page ([url removed, login to view]!careers/sr6pw). You can also reach out to us on our main webpage if you have any questions.

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