The project which is to be developed in JAVA and involves tree search algorithm ALPHA BETA.
Go is a board game played between two players that are black and white alternatively. Players take turns by placing their stones. When a stone or stones are completely surrounded, it is captured and removed from the board.
An important problem that arises repeatedly in the game of go is to determine whether a group of stones is alive or not ( which means it is impossible to kill) or dead (which means that there are sequences of moves which will succeeds in capturing it).
The major part of the software that is, developing the Game engine which solves the life and death problem.
In this software application, a user will enter any life and death problem by placing the stones on the board.
After the user enters the life and death problem, then the problem is solved by playing the game from that instant.
When the user inputs a L&D problem, the computer plays its next best move against the user and then the user and so on until the Life & Death problem is solved
Here SOLVED defines whether the stone or group of stones is alive or dead.
The search algorithm ALPHA BETA have to be utilised and the Game playing engine has to be developed. It has to be developed in JAVA.
The major requirements are :
1. Graphical User interface.
2. Capturing of stones.
[url removed, login to view] move recognition which includes the KO rule, suicide rule also implemented.
4. Game search Engine that solves the Life and death problem in the game of GO
The software application is Developing the Game engine that solves the life and death problem.
This involves search algorithm. As board game softwares make use of the tree search algorithms.
In this Game engine ALPHA BETA tree search algorithm is to be used.
Files have been attached to give you a complete understanding of what is required.
The files are:
A file which describes the Software required.
The rules of the game of GO, mainly capturing of stones, KO rule, Suicide Rule.