Networked Realtime Simple Java Game
- Status Closed
- Budget $100 - $300 USD
- Total Bids 3
We need someone to take an opensource java game and make it networked so people around the world can play one another. We need it to be an applet and be able to be played without forcing the user to forward ports on their router. We would like the application to use a mysql database for player registration and login. We would like the app to keep track of the win and losses and show standings of all the players on request. We would like the user to be able to chat with the others and click on a user's name on the right and click "play single game", "play best of three", or "play best of five." We would like the game to be able to handle at least 7-10 players at once. It would be great if the app showed each users connection to the server with a color coded percentage bar next to their name
The game this is all based upon is slime volleyball, a popular 2d applet that was at its peak popularity about 5 years ago. You can find the game and source at [url removed, login to view] I also attached the source.Get free quotes for a project like this
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