NodeJS HTML5 Cross-device MMORPG Engine

This project received 5 bids from talented freelancers with an average bid price of €4734 EUR.

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Hi all and thanks for your attention.
This announce is only to view how many will cost my game development, place your bid and when I'll reach the target,
maybe I will contact you.
Anyway, if you trust in this project, you can support us by coding and pushing on github for free.
If you trust in this project and help us for free, we will share our future revenue with you. :)

If engine is free, how could you support fees and costs of mantainment?
MMORPG Engine will be released for free on github, but we will also provide an hosting and free visual tools only on our site, so users can create their own mmorpg for free using our visual tools, but having ads and connected users limit which can be unlocked by paying.

Using few words: What I want to build is an MMORPG engine using NodeJs (and [url removed, login to view]) as Server, and HTML5 (and EaselJs) as game client. So game will be compatible to many devices. Game features may be similar to RPGMaker features, but in a MMORPG way.

You don't have to code an entire game, just it's engine, we will code our tools by ourself.
You will be payed in order to code and improve our HTML5 mmorpg engine which will be relased for free on github. ( [url removed, login to view] )

MMORPG must provide functionalities of a 2D tactical rpg. Among its features you must implement:
- Items
- Spells and Buffs
- Parties
- Dungeons
- Tiled Map support (Map based on tiles)
- Talents
- Guilds
- Channeled Chat (Global, Map, Party, Guild, PM)
- Tactical battle engine.
- Quests
- Multilanguage support

All code must be in the best OOP way possible, so engine will be modular and easy to improve and mantain.

I've already tried to do something similar in the past, but I have not enough free time, you can check my previous try on [url removed, login to view] by clicking "DEMO" in the menu.

For extra questions send me a PM, as I said I have no idea of the budget, so place a bid, make your question and/or show your previous works and I will contact you when I have reached budget. (I will also open an IndieGoGo project based on your budget.)

If you trust in this project and help us for free, we will share our future revenue with you. :)

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