Develop two java-script games in html, js, css file type ( All files can be viewed on Google Chrome)
Deadline is before 16 March 2013 23:59
Game 1 - Mixed-and-Match with Drag and Drop
Designing a drag-and-drop game with the following requirements:
1. There would be 2 stages of the game. A player is asked to drag and drop the
correct word inside or on a picture of a photo. For example,
[login to view URL]
2. The 1st stage would have 7 pairs of words and pictures;
The 2nd stage has 12 pairs of words and pictures;
Regarding to the 1st stage is about coins of Hong Kong. See the attachments :coin0 equals to the word "ten cents", coin1 equals to the word "twenty cents" , coin2 equals to the word "fifty cents" and so on (coin6 equals to the word "ten dollars")
Regarding to the 2nd stage is about tourist hotspots of Hong Kong (see attachements)
The image name word name
[login to view URL] Big Buddha
[login to view URL] The Peak
[login to view URL] Sky100
[login to view URL] Stanley
[login to view URL] Stars Avenue
[login to view URL] Star Ferry
[login to view URL] Tai O
[login to view URL] Wong Tai Sin Temple
[login to view URL] Cheung Chau
[login to view URL] Disneyland
[login to view URL] Mong Kok
[login to view URL] Ocean Park
3. A user starts the game by selecting a stage and clicking a START button. The words
would then be displayed vertically on the left hand side in alphabetical order and pictures
would be shown randomly on the right.
4. The game stops if the words have been placed correctly, or the maximum time exceeds, or
the user chooses to reset the game.
Game 2 - Liubo
Designing an ancient Chinese board game for 2 players with the following requirements:
[login to view URL] reference of the information of the game is at [login to view URL]
[login to view URL] information has to be searched on the Web as there may be different versions of the rules for the game.
3.A README page is required to describe the rules of the game which you decide to adopt.
[login to view URL] player of the game is your program. You may choose not to include any intelligence or heuristics in the program for the winning of the game.
5.A user starts the game by clicking a START button and quit the game by clicking the STOP button.