Unity3D TNET proof of concept

Task is to make a mini-MMO prototype server using TNet, Unity3d and MySQL.

- use Tasharen-Networking-Framework to create headless Unity Server

- connect to MySQL to store data.

- use a flat plain terrain and 3rd party char controller to control the player.

- server should record all the data and world should be persistent.

- When server closes, it should save all the player positions and data to MySQL.

- make sure, many networked users can be seen in 1 terrain.

- attack causes Hit points on the other player.

- basic inventory on the player to store items.

- in-game world persistence.

- database load and stream data to client, in an efficient manner.

- basic AI is working via network.

You must have your own UnityPro+team license and your own Tasharen-Networking-Framework license.

Skills: C# Programming, MMORPG, MySQL, Unity 3D

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About the Employer:
( 49 reviews ) Singapore, Singapore

Project ID: #4426735

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I am ready to do it

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Please check pmb.

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check pmb..............

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