OpenGL Professional Needed
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Project Budget$250 - $750 USD
=> Please only apply if you have experience in similar projects <=
We have the android app image modification partially built but the app doesn't work how it should and need to be improved (it should squeeze/wobble the image like at the attatched video).
Select wobble area activity (add and remove multiple areas for wobble effect)
Wobble activity (activity with opengl view loaded via AndEngine)
Shaders for wobble effect.
Wobble area class which describes oscillator physic model (model itself implemented in shaders)
To be implemented:
Improve shaders to work more efficiently.
Make use of gestures and accelerometer to start wobbling.
And some minor things as:
Implement image selection
Change select_area_cursor image pattern
Candidate should be experienced in OpenGL and shaders developing. Experience in AndEngine library will be a plus, as it used in project.
We need experienced developer that:
- Can start immediately
- Reports development progress regularly and meet deadlines
- It is committed and serious about the job
- Offer ideas
- And has a positive attitude
This project could lead to several other mobile projects.
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