I am almost done developing a game for iOS. The game and all it's support libraries are almost all written in clean portable c++.
I have 12 support libraries so far. I need someone to (for all 12 libraries):
1. Setup the correct project structure for use with Android
2. Port the bits that are platform specific to android
3. Make sure that all c++ interfaces stay the same, only the implementation should change.
4. Minimise and avoid the use of java where possible, and use the NDK.
The libraries are all orientated towards game development, and cover areas such as asset loading, opengl rendering, handling inputs, playing sounds, etc. Some need almost no work in porting, while others such as the sound and input libraries probably need more work.