Draw 30 cartoon animals in 2D vector format for mobile game

This project was awarded to adefaisalhaq for $200 AUD.

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Project Budget
$30 - $250 AUD
Total Bids
Project Description

Hi there!

I'm looking for a great 2D artist to draw 30 cartoon animals for the development of a new mobile game. They must be drawn using vector graphics tools (e.g. Adobe Illustrator) and supplied in the standard EPS format. The images will be converted to bitmaps in the game and should be optimised for use at about 48x48 pixels, but they should look good even if scaled down to icon size or up to PC screen size.

If you also have good animation skills please let me know. I don't require the characters to be animated at this stage but may require it soon, and I'd prefer to use the same artist who drew the original characters to animate them.

I will supply a full design specification to the winning bidder including reference images and design notes. The style will be similar to these examples so please only bid if you are capable of drawing many unique and original images in this style:

[url removed, login to view]

[url removed, login to view]

Make sure you read everything below, and happy bidding!


(Please do not bid on my jobs unless you can fulfil the following):

- Fluent English. You do not need to be a native speaker, but you must be able to 100% understand design documents, specifications, email correspondence and Skype conversations at about the university/business level.

- You must be proficient and experienced in the work I am asking you to do. Talent also helps a lot!

- You must be able to provide a sample of previous work. I may sometimes ask you to supply me with an example of a small piece of work from my project for you to prove that you can complete a larger piece (e.g., 1 drawing from 30 in the whole project).

- I prefer not to make milestone payments (i.e., I'd prefer to pay in full on satisfactory completion) due to my limited budget, but I may consider milestone payments if you have an excellent completion rate and feedback.

About Me:

I am an independent games developer making my first cross-platform mobile title. I have previous experience developing web-based computer games with larger companies. This mobile title is my full time job: this is not a side project done in my spare time.

Needless to say, I have a tiny budget. I am using my savings to fund my living expenses and this project, which is why I aim to have it released within 3 months max. I'm doing most of the work myself but need help in areas where I am not so great or do not have the time to complete.

I want this to be a polished, professional final product that looks as good as Angry Birds. I expect high quality in all work delivered.

It is essential that the final product works without any problems on Android and iOS. It should also be easily portable to other platforms (e.g. Windows Mobile, Blackberry, Symbian, Web) with very little work required. You need to be especially mindful of this if you are doing programming work for me and calling functions or APIs.

I will make prompt payment on receipt of satisfactory work. In addition, if I'm really happy with your work, you can expect more work to come your way as this project is still in development and I have 2 larger projects in the pipeline.

If I choose you to work for me, I will supply detailed design specifications, for example:

UI/graphics: reference graphics, concept art, design notes

Code: interactive prototype (usually Flash Catalyst 5.5) and game logic in a Game Design Document

Database: tables, fields and values required

Sound: reference audio, design notes

My Contract with You (Very Important):

I've written the plain English terms that any bidder must agree to before starting work with me and attached them in the document called 'Plain English Contract [url removed, login to view]'. If you cannot/will not agree to any of these terms, please do not submit a bid. These terms will form the basis of our contract which you must agree to before accepting any work.

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