Real time multiplayer game for social networks and mobile devices
- Status Closed
- Budget $750 - $1500 USD
- Total Bids 16
DO NOT BID AND CHANGE THE PRICE LATER.
Its a Unity based REAL TIME MULTIPLAYER game for social networks and mobile phones (beta for facebook+android). The work is split into 3 parts:
1) ALPHA VERSION FOR MILESTONE!
Separate html-based module for administration (game settings - all the variables that affect game play to test balance), "rewards" editor (different things that player gets though game activity) - simple constructor(s) with image upload and some variables, map editor. MAP EXPLAINED HERE: [url removed, login to view] - hegaxon field with victory point int he middle, spawn points are the middle of the white triangle (in map editor you set maximum number of players + triangle side or whole hexagin side (whats easier for algorythm) + tick different options like "random boosts", "npc" etc), 2 team spawn points always next to each other, between spawn points and opposite to victory point - team relic. MAP IS LOOPED (blue arrows) like if the world was round!
Simple user reigistration (facebook/manual).
User's "base" with 4 facilites that produces things made in "rewards editor".
User's game-unit customizable with "rewards".
Game creation (with the possibility to add following options to make team vs team, private, guild battles etc). Game join.
Map generation according to map settings.
Ability to maneuver with game-unit (basically move and shoot) over the map and active/passive abilities that can be triggered and resolved.
Game log (list of events in game).
2) BETA VERSION FOR INITIAL RELEASE (FULL PAYMENT)!
Preloader for facebook/google store settings etc. Platform-money API integrated. In-game shop.
Auction to buy/sell "rewards" for ingame currency.
User management in administration panel.
Friends list, team creation, team/solo rankings and hall of fame. Weekly rewards for top ratings.
in-game chat with game/team/friend tabs + moderator "tick" for users in control panel to keep chat clean, chat-ban options.
quests/achievements and rewards system
3) GAME DEVELOPMENT PAST BETA (FOR ADDITIONAL FEE)
referal system, new game abilities etc, new platforms etc.
WE ARE LOOKING PARTNER FOR LONG TERM!
Summary in brief:
1) administration panel in html/java/ajax whatever with login system and secured.
2) Unity game engine optimized for facebook and android devices. PosgreSQL databse and excellent synchronization of actions during the game (maps might be for 100vs100vs100 or more players).
This preloader-application will need to have the functionality for FACEBOOK LOGIN/SHARE/INVITE a friend to play features. Alpha version might tuned just for facebook but it must be with preloader option to be easily tunable for any platform.
EXCELLENT SQL OPTIMIZATION SKILLS REQUIRED + STRESS TEST FOR 5k+ USERS ONLINE!
SKYPE CONTACT AVAILABILITY AND UNDERSTANDABLE ENGLISH IS REQIRED!
Please have experience with UNITY 3D and be able to port to the iOS 5 and iOS 6 devices as well as android and blackberry.
Please respond with history and examples of quality work. Once awarded I will give the document with the full description.
No milestones until we see the progress.
All technical documention to be done smooth and give good detaile description in English so after the handover we can use own pgrogrammer to fix/improve the game (just in case if there will be problems with the initial programmer).
GRAPHICS TO BE PROVIDED, THOUGH AT START TO BE REPLACED BY DUMMY OBJECTS FOR TEST. Graphics to be linked with engine based on the artists progress.
PROJECT IS LONG TERM AND WILL BE GIVEN FOR SUPPORT AND UPDATES TO THE INITIAL PROGRAMMER IF THE QUALITY WILL BE GOOD ENOUGH!
Board example and schema in animated gif attached.
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