Archery / Shooting Accuracy / Skill based game

  • Status Closed
  • Budget min $5000 USD
  • Total Bids 57

Project Description

We want to create a beautiful, high-end game to be built in Unity and deployed on IOS, Android and web platforms.

The concept of the game is a shooting / archery / target based game where users need to get closest to the bullseye. They are given 3 shots. If they get the bullseye, they are entered into a prize draw. The associated database that collects winners needs to be secure and safe so that the results cannot be manipulated (the prizes will be of serious monetary value).

The game should include:

• Splash / Title screen

• Character Selection screen (3 characters - each player has a different shooting weapon, each weapon has different attributes that affect the gameplay, ie accuracy, power etc - these attributes need to be reflected in gameplay physics)

• Short instructions

• The game will open with a funky, cool futuristic 3d environment (similar to Tron). The camera then pans to the chosen character, and does a 360 rotation around the character while they perform their signature pose. We then zoom in on to the target and the shooting interface appears. The shot is taken by tapping the screen 3 times (first tap to determine x co-ordinate, second tap to determine y co-ordinate, third tap to determine power). We then see the character take the shot, then returning back to the target to see where they hit. (see attached pdf for reference)

If they score high enough, the player is then told they will be entered into the prize draw. End of game.

The game will require log-in functionality (email or facebook). Scores can be shared on facebook.

The game needs slick, sexy 3D graphics - in line with top end mobile games / PS3 standard.

We will provide the graphics for interface etc and art direction for in-game visuals.

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