IPHONE BUILT

In Progress

Description

DESCRIPTION

===========

It needs to use GameKit.

It will need the following functionality:

Host mode:

1. Automatically accept incoming connections.

2. Transmit and receive up to or over 30MB of data from an NSDictionary

3. Return a list of connected clients

4. Force a connected client to disconnect

Client mode:

1. Provide a list of nearby hosts (bluetooth and WiFi)

2. Transmit and receive up to or over 30MB of data from an NSDictionary

It will also need to have a delegate protocol for notifying when the following occurs:

1. A client connects (and what their device name is)

2. A client disconnects

3. Data was sent

4. Data failed to send

5. Data was received (and what that data was)

If you need me to provide a more detailed description for any of those, please ask.

Thanks.

Skills: iPhone, Mobile Phone

See more: failed receive data, wifi send receive, bluetooth send receive, protocol gamekit, device protocol, connected bluetooth, gamekit protocol, bluetooth wifi, iphone protocol gps, bluetooth gps iphone protocol, gamekit bluetooth, iphone nsdictionary, wifi bluetooth module pic, wifi phone, order custom built iphone app, windows mobile wifi sip client, tab bar built iphone web app, iphone wifi, iphone bluetooth data, turn wifi bluetooth proximity windows mobile, sdio linux wifi bluetooth, bluetooth name, send data iphone, custom built iphone app, built iphone app

Project ID: #4206850