Cancelled

LUA Programmer for a Tower Defense Functional Prototype (Corona SDK compatible)

Hi freelancer

We are looking for a LUA based programmer who must have knowledge of mobile application development and use of the CORONA SDK ([url removed, login to view]).

THE FINAL PROTOTYPE MUST FUNCTION ON A CORONA SDK iPAD/ANDROID SIMULATOR

(free to download and use)

THE LOGIC SHOULD BE OPTIMIZED FOR HIGH FPS ON MOBILE DEVICES.

THE LOGIC MUST NOT USE THE CORONA PHYSICS ENGINE.

DESCRIPTION:

We are needing a working core logic prototype for a TOWER DEFENSE game engine (similar to Fieldrunners 2, Toy Defense, Bloons TD). The prototype will need to handle a variety of logic tasks (outlined below). The code will need to be clean and compartmentalized for ease of use and expansion by our own development and graphics team. The code should be well commented in English. All names and variables should be in English.

PROTOTYPE SPECS:

The core logic will need to do the following:

+ Allow for up to a 300 count enemy wave to find its own path from one entrance to an exit through an open field and not allow themselves to be trapped by tower placements using the A* algorithm. The logic must work on a 13x21 overall landscape tile grid (including entry exit tiles any any side). (see uploaded fieldmap example)

+ Actual Enemy paths should be irregular and organic from the primary logic path(s). In other words...enemy units should not follow the exact same line...but find various paths (or slightly altered lines) to their destination (Fieldrunners 2 behavior).

+ Allow separately for up to a 300 count enemy wave to follow a path of preset waypoints from one entrance to up to 4 exits - allowing for path forks & intersections of the path. (see uploaded pathmap examples)

+ The primary enemy path should be cleanly displayed upon game pause or during tower placement.

+ Defense Turrets must be customizable and be able to detect enemies at various ranges and be able to prioritize by strength, proximity, damage (less life priority), touch focus, and/or enemy type.

+ Select Defense Turrets must be able to be aimed (via touch & drag) and locked (upon release) and have up to a 180* FOV for enemy targeting.

+ Defense Turrets must be customizable and have a variety of preset targeting options including: Follow Touch Target, Auto Target (see + above) , Patrol Targeting (tower “moves” between 2 points with auto targeting), Locked Focus (see previous +), and/or Frag burst (kill/damage explosion zones).

+ Towers must have multi-target capabilities.

+ Defense Turrets must have “No Friendly Fire” capability.

+ Defense Turrets must be able to receive damage from enemies.

+ Enemies must have the capability to “hide” from Defense Turrets behind walls or other field objects. In other words, Turrets cannot shoot through walls.

HERE IS AN EXAMPLE VIDEO OF THESE TURRET CAPABILITIES IN ACTION: [url removed, login to view]

+ Enemies must be able to be customized, tracked & manipulated in real time (by the core engine) for speed, strength, armor, shield, etc.

+ Enemy paths must be as naturally fluid & smooth as possible.

+ Enemies must be able to target & shoot at nearby towers and inflict damage on those towers (if preset).

+ Entire prototype must have 3 speed capability (norm spd, 2x spd & 3x spd) via a 3-way toggle button.

+ All gameplay action must be allowed to be PAUSED via a pause/play button.

+ All gameplay action must be allowed to be saved at any moment in time to be recalled at a later session. SQLite may be used for this task.

NOTES:

No artwork is needed for prototype.

Colored vector objects (with direction markings) should be used to display the various elements outlined above.

If clarifications and/or more info. is needed...just ask.

Please bid accurately. Delivery needed within 60 days.

If job is done exceptionally well & is delivered in good faith with care & skill, expansion contracts for this project may be awarded to them exclusively as well as future logic development contracts for mobile gaming. Yes...our company has very successful titles.

Skills: Android, Game Design, iPad, iPhone, Mobile App Development

See more: corona tower defense, tower defense corona, functional lua, tower defense corona sdk, android game smooth lua, android lua project, corona sdk wave objects, corona sdk lua tower defense, corona sdk tower defense game, www iphone s 4, www freelancer care com, work notes freelancer, working from one freelancer, work as freelancer programmer, we are looking for a programmer team, vector graphics free, vector freelancer, this freelancer life, the freelancer programmer, the freelancer core, speed up android phone, speed up android, similar game freelancer, prototype mobile game, prototype freelancer

About the Employer:
( 2 reviews ) Lusby, United States

Project ID: #4178932

24 freelancers are bidding on average $3698 for this job

WangJin

Please kindly check your PMB.

$4500 USD in 30 days
(56 Reviews)
7.6
MAnkita

Please check private message. Thank you!

$7500 USD in 50 days
(25 Reviews)
7.5
danchoe2011

Hello, I`m serious bidder. Please see PMB. Thanks.

$8000 USD in 30 days
(28 Reviews)
7.0
hanzhen18

Hi. Please see PMB.

$3000 USD in 25 days
(41 Reviews)
6.7
qitsol

we are corona experts.

$3000 USD in 30 days
(15 Reviews)
6.3
hireafreeelancer

Hello, We are leading and experienced IT Services Company from India. We deals in a web as well as mobile app developments. Many satisfied clients love to work with us. We help our clients bring the right combination More

$5000 USD in 52 days
(23 Reviews)
6.2
WonYY

Can you check my pmb plz?

$5000 USD in 30 days
(8 Reviews)
6.0
shabdullah88

Dear sir After reading your project details,we are interested in this project and would like to bid on this project. we take care of our every client personally and has always long term [url removed, login to view] will do as many More

$3350 USD in 25 days
(4 Reviews)
5.4
ranakrishnapaul

Hello there, I am very much interested on your project. Please do contact me and we will discuss further about this project implementation steps,approaches. I will be waiting for your reply. Check your PMB for More

$4000 USD in 30 days
(13 Reviews)
5.2
appstudiozsl

Hi, We are a Team of 150+ Professionals with experience of 700+ Mobile Apps(iOS|Android|BlackBerry).Please have a look on our Portfolio in PMB. Lets discuss the Project in detail. Looking forward to hear fro More

$3500 USD in 30 days
(3 Reviews)
5.2
JinHu1989

Hi, there. Please check private message.

$5000 USD in 30 days
(4 Reviews)
4.6
fortesounds

Hello, I apologise if you find this misplaced but I wanted to offer my services to your exciting project. I am a audio content producer for games with 13 years experience creating and designing Music, Sounds, Effect & More

$1500 USD in 31 days
(3 Reviews)
4.5
LittleRabbitgy

Please check PMB

$7500 USD in 60 days
(7 Reviews)
3.7
haider1515

Hello, Expert In game development.

$3000 USD in 20 days
(4 Reviews)
3.7
ParthoBiswas007

Ready to start. Please check your PMB

$1500 USD in 30 days
(10 Reviews)
3.1
Trentsetters

Hi, We are one of the best developer on freelancer. We can provide you a excellent solution as we are professional and experience. Read my PM for your ultimate solution. Have a nice day.

$4200 USD in 25 days
(1 Review)
3.0
ifcodes

Hi! how are you? We are looking for the long term business relationship with you and We have all strength and ability to do and develop all kind of apps and games. Please read my pm so we can move further.. thanks

$3000 USD in 50 days
(1 Review)
3.0
hirefreeelancer

Hi, We are creative and innovative freelancer, And we are so much interested to work on your project, Please check pm for ultimate solution. thank you. VM

$8000 USD in 60 days
(16 Reviews)
2.8
sdkexpert

consider it done . !!! check pm.

$1500 USD in 20 days
(4 Reviews)
2.1
mobiappdeveloper

Hello !, I hope You Doing Well, Please Read your PM. Thanks and regards, A

$3000 USD in 60 days
(3 Reviews)
1.4