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Project Budget$750 - $1500 USD
I am looking to build a mobile game -- first on iOS, then later on Android.
The game will be a 2D physics-based ball game:
- sling-shot a small ball around the screen
- bounce the ball off of other small round objects with proper physics, momentum, and transfer/absorption of kinetic energy
- interesting visual FX to represent collision and scoring
The initial contract will be for a gameplay prototype. I will test that prototype in a Beta with
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