Photon Server MMO RPG iphone game programming
- Status Closed
- Budget min $5000 USD
- Total Bids 14
This job is a continuation to our previous IPhone game project. This project is for the server side programming needed to interface this MMORPG game and allow thousands of players to play within this same game world. This serverside programming will be using photon server framework. Initially game will be programmed with the 100 user free license. Later on at game release, a separate license will be purchased to expand the player base.
Programming will consist of adding functionality from the 2 attached documents below and integrate them into the game using Unity 4d for iPhone.
Winning bidder will be required to work with our drop box account and maintain a daily update of files used and modified. In the dropbox account there will be a developer folder. Every day, the winning bidder will be required to upload the latest c#, c++ or java files worked on with comments onto a folder dated with that days work. A daily brief overview by the team leader will be required to be uploaded as well in text or word format. This is to have all updates noted so we can keep track of updates, fixes and changes.
At first, the winning bidder will be required to use their own server for game testing. At chich when getting close to release, everything will get ported to our servers.
Photon server programming will intergrate all ingame items, players, monsters, map instances, and chat into this game as per the uploaded spec and mechanics document.
Intergrate ingame chat
integrate all 3d items into game
Integrate all music, game intro, sounds, etc.
Integrate item inventory
Integrate admin console with quests, monster spawn locations and All functions located in the ingame mechanics and the spec document
Please review both documents thoroughly and insure server will have all functionalities listed. Bidder agrees that they have read and understand these documents and can begin project promptly with no delay.Get free quotes for a project like this
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