iOS/Android Game

This project received 24 bids from talented freelancers with an average bid price of $3368 USD.

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Employer working
Project Budget
$1500 - $3000 USD
Total Bids
Project Description

Looking for a Unity3d Programmer for an indie iOS/Android game for a professional indie game development company

Some information :
-Game is based around simple interactions with 3d modeled pet characters in non-complex environments.
-All 3d Models/Graphics will be completed by other members, only programming required
-All scenes of the game are simple with no complex stat systems.
-3-4 minigames need the be completed in place requiring very little interaction (think mario party minigames)
-Store for purchases using Coin system ( single currency )
- Touch screen programming necessary

- 3-10 Creatures must be working in game, each creature has approximately 30 animations all created by the artist.

- 5 Main Sections are in the game : The main room, Minigames, Store, Customization, Achievements

Main Room : The creature is idle in the main room. You can poke your pet to get it's attention and rub its head or belly for affection. It will also notify you of when its hungry,sleepy,angry, happy, or wants to play. The main room is interchangeable.

Mini Games : There will be 4 basic minigames which are either quick gesture games and timing based lasting no more then 30 seconds each repeating. ( whack a mole, gundraw, cup spin, bouncing ball )

Store : The store is also a cash shop. Players should have an option to spend real money ingame.

Customization : 4 Options : Markings, Color, Hat, and Accessory

Achievements : Basic goals completed reward the player with coins or items.

Contract PAID Gig.
Work begins in early November, but may start earlier.
Apply only if you have a portfolio with at least one 3d game in it ( does not have to be released )
Apply only if you have a price estimate and a timeframe matching our 1 to 2 month timeframe.

Thank you!

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