iOS/Android game development (Jan 2013)

This project was successfully completed by kangtaking for $1700 USD in 21 days.

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Employer working
Completed by:
Project Budget
$1500 - $3000 USD
Completed In
21 days
Total Bids
Project Description


I need a reverse tower defense game where the players launch units against the CPU's map created by developers.

- The units that are launched will find their way through maze created by walls. (like backyardmonsters attacking play)
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- Units should be able to find their way to their preferred targets. (Eg Tower 1, Tower 2 etc)
- If there is no path available, they will break the walls to reach the target.
- CPU have units/buildings that will be shooting at the players units to kill them.

Levels/Map related:
- 10 to 15 variation of buildings with different HP and sprite
- 5 towers, different damage and range and preferred units to attack
- HQ, once destroyed, the game is won
- Traps to damage player's units

User Interface:
- "Main menu"
- "Upgrade page" with 9 units to upgrade
- each units have fixed stats for each level of upgrade stated in xls
- "Shop" to buy In App Purchases
- "Map" to choose map to play
- "in-game" UI
- "Result page"
- "Unlock" new item pop up

- 2D graphic
- Isometric view map

Sound & music
- will be provided, for the development, pls insert your standard sound effects and music first

Source Files:
- I will need source codes/files every stated milestone and upon upon completion of the project
- Codes should be clean and commented

- Test for several devices (has to be ready for iphone 4, 4S, 5, iPad, 2, 3, mini and Galaxy S3, Note series)
- Support and bug fixes for 3 monts after launch

Development Stages:
Phase 1) Prototype
- Development of the game with the basic mechanics and AI/Path finding with placeholder
- Small adjustments to the game mechanics and controls

Phase 2) Amendments
- Refine the game mechanics
- Add visual design to the game like effects particles, screen shake etc

Phase 3) Polish & launch
- Add sound effects and music
- Refine game mechanics and visuals
- Make it work on all iPhone versions, test for bugs
- Support and files to submit to Apple Store & Google play (I'll submit)

I will need the provider to propose the following with their bids:
- tool for me to build the maps with the different buildings in place
- game engine to use for this project to launch for iOS and Google Play
- method for the AI/path finding
- Propose a cost based on the descriptions provided, the descriptions are about 90% of the game already.

*Please do not take it that I want to create the whole backyard game and bid $10,000,
i am only interested in the attacking mode as stated above.


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