iOS Obj-C Game Features added - 3 day deadline

This project received 1 bids from talented freelancers with an average bid price of $200 USD.

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Project Budget
$100 - $300 USD
Total Bids
Project Description

I have an app that I need the following features added to:

* Multiple groups cleared = bonus score 3x total

* Lightning sequence for multiple cleared items

* Explosion sequence for regular clearing

* Every 10k points, take the player to achievement screen

* 3 items in in-game store using TapJoy

* Ingame cash using TapJoy

* The 3 items exist onscreen, but are greyed out when the player does not have them, or they run out

* Player may use in game currency to buy new items

* TapJoy fullscreen ads will be used to populate the ingame cash for the player

* Implementing tapjoy is a matter of inserting 4 lines of code, the fullscreen ad is another 4 lines, I think adding in the payment system is going to take about 40-50 lines total - unless you already have this type of class.

* 3 items :

1) Line up a random color - at which point they explode and player gets the points for it

2) Add 30 seconds to the timer

3) Blow up 4 balls in every direction from tap point.

[url removed, login to view] firm. 3 days to complete.

Milestone will be [url removed, login to view] released when the first 3 items are done, [url removed, login to view] released when TapJoy integration and fullscreen ad + adding 100 candy cash (ingame cash) to players account happens, and final [url removed, login to view] released on completion.

[url removed, login to view] bonus if you get it done early.

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