iphone game app development

This project received 13 bids from talented freelancers with an average bid price of £2700 GBP.

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Project Description


• 1st person view

• Stationary shooting/slinging game

• Level based system – 5 levels, different setting for each level

• As player progresses through the levels the type of slingshot used, objects fired and targets vary

• The setting of the level will contrast to the style of missile in order to create a humorous effect, for example using garden gnomes as missiles in a bar

• Various objects to be as slingshots such as: elastic bands pro slingshots, cross bow’s, bra’s!

• Fire what you find

• Varying number of stationary targets to be fired at, these will be related to the background/location

• Passing targets can be fired at to gain extra points

• Sound effects to match the location e,g, bird noises in a forest (diegetic sound)

• Each level is a set time of 1 minute, in which the player has to hit as many targets as they can with a minimum score to progress to next difficulty setting

• Depending on how much they beat the minimum score by will determine how many missiles they will have to bring forward into the next round

• 3 difficulty progressions on each level with a total of 5 levels in the first paid release

• Main menu will feature start, options, high scores, exit, links to social media

• High scores can be published through facebook

Skills Required

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